// www.DarksTeam.NET
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// [1] - Class (0 = dw, 1 = sm, 16 = dk, 17 = bk, 32 = elf, 33 = muse elf, 48 = mg, -1 = all)
// [2] - Resets range min (-1 = no resets range)
// [3] - Resets range max (-1 = no resets range)
// [4] - Min level normal
// [5] - Min level vip
// [6] - Price normal
// [7] - Price vip
// [8] - Price formula normal (0 - Price = price, 1 - Price = price * resets
// [9] - Price formula vip (0 - Price = price, 1 - Price = price * resets
// [10] - Reset stats normal
// [11] - Reset stats vip
// [12] - Bonus points normal
// [13] - Bonus points vip
// [14] - Bonus points formula normal (0 = levelup points + bonus, 1 = levelup points + bonus * resets, 2 = bonus * resets, 3 = bonus only, 4 = Str + agi + vit + ene + level up + bonus, 5 = Str + agi + vit + ene + bonus * resets, 6 = Str + agi, vit + ene + bonus * resets, 7 = Str + agi + vit + ene + bonus, 8 = levelup points + bonus + grand reset points, 9 = levelup points + bonus * resets + grand reset points, 10 = bonus * resets + grand reset points, 11 = bonus + grand reset points, 12 = Str + agi + vit + ene + level up + bonus + grand reset points, 13 = Str + agi + vit + ene + bonus * resets + grand reset points, 14 = Str + agi, vit + ene + bonus * resets + grand reset points, 15 = Str + agi + vit + ene + bonus + grand reset points)
// [15] - Bonus points formula vip (0 = levelup points + bonus, 1 = levelup points + bonus * resets, 2 = bonus * resets, 3 = bonus only, 4 = Str + agi + vit + ene + level up + bonus, 5 = Str + agi + vit + ene + bonus * resets, 6 = Str + agi, vit + ene + bonus * resets, 7 = Str + agi + vit + ene + bonus, 8 = levelup points + bonus + grand reset points, 9 = levelup points + bonus * resets + grand reset points, 10 = bonus * resets + grand reset points, 11 = bonus + grand reset points, 12 = Str + agi + vit + ene + level up + bonus + grand reset points, 13 = Str + agi + vit + ene + bonus * resets + grand reset points, 14 = Str + agi, vit + ene + bonus * resets + grand reset points, 15 = Str + agi + vit + ene + bonus + grand reset points)
// [16] - Bonus credits normal
// [17] - Bonus credits vip
// [18] - Require empty inventory normal (0 = dont require empty inventory, 1 = require removed equipment, 2 require empty inventory)
// [19] - Require empty inventory vip (0 = dont require empty inventory, 1 = require removed equipment, 2 require empty inventory)
// [20] - Clear inventory normal (0 = dont clear, 1 = clear equipment, 2 = clear whole inventory)
// [21] - Clear inventory vip (0 = dont clear, 1 = clear equipment, 2 = clear whole inventory)
// [22] - Require item normal
// [23] - Require item vip
// [24] - Required item group
// [25] - Required item index
// [26] - Required item name
// [27] - Required item level
// [28] - Required items count
// [29] - Clear player kills (1 = yes, 0 = no)
// [30] - Clear player skills (1 = yes, 0 = no)
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-1 0 999 350 350 50000000 40000000 0 0 1 1 1000 1000 0 0 0 0 0 0 0 0 0 0 0 0 "none" 0 0 0 0
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