[Release] DarksTeam MuServer 0.99.60/62T (1.0M) Beta 15

Also, looks like we have a bug in the MS as well.. i changed for 20 the % of agility and energy, and 25% maximumPercentage, and stills really strong (stronger characters doing miss agains weeks SM with mana shiled)

[ManaShield]
AgilityPercent = 15 ; % per agility
EnergyPercent = 15 ; % per energy
Time = 60
MaximumPercentage = 15 ; 0 - 100

@DarkMaster is everything allright with this config? Cause we are getting miss when they are using MS. Thankyou!
 
@DarkMaster

Suggestions:
- Different vip and free experience on the same server
- Option to limit max resets in / reset command
- Command for Master Reset
- Option to limit max master resets in / mr
- Add a file with the queries of / reset / pkclear / mr
- Option to enable hp bar in monsters
- Command / attack to pick up and get jewels alone
- Command / Resetstatus you said already have, but did not find it.
- Command / mix to mix jewelry guardian, life and creation
- Option to enable Immortal Pet
- Custumizable Move Command
 
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Hi Guys, why guardsman of castle siege isn't openning anything when i click on him? I'm trying to test castle siege, all configs seems ok to me, but when i click on him, it just makes the sounds but not even open anything on the screem.

Can someone help me?
 
@DarkMaster

FOUND BUGS:
- Command / Reset adds the points but does not clear the points gained per level
- FireCracker is not even dropping configured to 100% on the commonserver
- If you edit resets by mumaker and then use the / reset command in the game, the total points of all resets are not calculated.
 
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@DarkMaster

FOUND BUGS:
- Command / Reset adds the points but does not clear the points gained per level
- FireCracker is not even dropping configured to 100% on the commonserver
- If you edit resets by mumaker and then use the / reset command in the game, the total points of all resets are not calculated.
I don't see any "bugs" here. What I see is an incorrect configuration and unsupported feature.
 
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@DarkMaster

[ResetCommand]
Enable = 1 ; 1 - Enabled, 0 - Disabled
MinLevel = 400 ; Minimum level to use reset command
OnlyForGM = 0 ; 1 - Only game masters can use reset command, 0 - all
Price = 0 ; Cost usage
ResetStats = 1 ; 1 - Resets stats, 0 - keep stats
BonusPoints = 250 ; Bonus points for every reset
BonusCredits = 0 ; Bonus webshop credits for every reset
ClearInventory = 0 ; Clear inventory
OnlyForVIPs = 0 ; 1 - Only for VIPs, 0 - for everyone
Syntax = /reset

It redefines the added points, but does not redefine the ones you have not yet added

As for editing the resets and then resetting do the test too
 
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Gold Edition changelog (work in progress)
Patched a good amount of Webzen gaps (including crash and dupe bugs)
Tweaked 65,535 life/mana/bp/level up points limit/damage limitation - now showing real values
Tweaked item drop system
Added Golden Archer system with ability to exchange renas for items
Tweaked /add command to update character stats without relog
Added new VIP system with ability to create multiple vip packages with different exp/drop/points per level
Added Dynamic Exp system (per level/resets/grand resets)
Tweaked Happy Hour event
Added Happy Level Up event
Tweaked GM system
Added new Reset System (without relog)
+ Added /resetstats command (without relog)
+ Added advanced Grand Reset system
+ Added ability to control pvp damage while in a duel
+ Added ability to limit Swell of Life additional life & time
+ Added ability to limit Mana Shield additional defense & time
+ Tweaked elf additional damage & defense skill duration
+ Added new Sky Event with ability to set custom cell
+ Fixed some Webzen bugs
+ Implemented advanced anti speed hack system
+ Added ability to limit some skills in pvp and pve, as well as preventing them from moving players/monsters
 
@DarkMaster

How to use the 7-digit personal identification system?
I am leaving enabled but is giving invalid id when deleting guild / char
 
@DarkMaster there is a bug when you try to create a guild and you choose a bunch of red pixels. You got disconnect when you try that. Give you a try with a full red emblema for example.
 
@DarkMaster there is a bug when you try to create a guild and you choose a bunch of red pixels. You got disconnect when you try that. Give you a try with a full red emblema for example.
I'm unable to reproduce it. What guild name are you entering?
 
@DarkMaster i attached a video for you. The name isn't the problem, because it only disconnect with red dots. Take a look on the video. The name i used now is testeeee.
 

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@DarkMaster i attached a video for you. The name isn't the problem, because it only disconnect with red dots. Take a look on the video. The name i used now is testeeee.
Try with a shorter name (i.e 7 characters or less). Either way the issue is not present in the new version.
 
@DarkMaster

Show true percentage of mana shield and chaos machine combinations on client
It's possible ?

Edit:
NewsSystem does not accept accents in the game

@DarkMaster
suggestion: fix agility bug
 
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@DarkMaster the castle siege is working fine to you? Because for me in the actual version, when i click on the Guardsman it doesn't show anything on the screen, so i can't register. Am i missing something?
 
you are missing the registration period! or some Configs for CS , CS work perfect
 
you are missing the registration period! or some Configs for CS , CS work perfect
Can you please help me?

On the SQL Table MuCastle_DATA i have set up:
SIEGE_START_DATE / SIEGE_END_DATE
2019-07-11 00:00:00.000 / 2019-07-18 00:00:00.000

That means this week is opened for register right?

In the Data/MuCastleData.dat i have the following config:

0
7
end

1
1 0 0 0
2 1 23 59
3 2 0 0
4 3 0 0
5 4 12 0
6 4 19 0
7 6 15 0
8 6 17 0
9 7 0 0
end

In the Data/commomserver.cfg i have:

CastleSiegeRun = 1 ; castle siege run switch - 0/1
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleSpecificState =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0

It doesn't matter what values i set here, this values always goes to 0 when i start the gameserver. Is it normal?

Is there something wrong am i doing for Castle Siege event? Just to remember, my error is when i click on the Guardsman NPC anything opens on the screen.

Thank you!
 
Can you please help me?

On the SQL Table MuCastle_DATA i have set up:
SIEGE_START_DATE / SIEGE_END_DATE
2019-07-11 00:00:00.000 / 2019-07-18 00:00:00.000

That means this week is opened for register right?

In the Data/MuCastleData.dat i have the following config:

0
7
end

1
1 0 0 0
2 1 23 59
3 2 0 0
4 3 0 0
5 4 12 0
6 4 19 0
7 6 15 0
8 6 17 0
9 7 0 0
end

In the Data/commomserver.cfg i have:

CastleSiegeRun = 1 ; castle siege run switch - 0/1
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleSpecificState =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0

It doesn't matter what values i set here, this values always goes to 0 when i start the gameserver. Is it normal?

Is there something wrong am i doing for Castle Siege event? Just to remember, my error is when i click on the Guardsman NPC anything opens on the screen.

Thank you!
Looks (and works) fine to me.
 

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Looks (and works) fine to me.
Did work for you with the same settings as i have? Whats the NPC id for Guardsman? Because for me the Guard isn't there so i put the 224 monster id for it.

Data/MonsterSetBase.txt
224 30 0 98 61 3 //guardsman


I attached the video. I got the sound of the screen opening, but immediately my mouse goes out of the window and nothing shows up. Could be a client problem? What should i do?

Thanks!
 

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  • 2019-07-17 19-42-20.zip
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Did work for you with the same settings as i have? Whats the NPC id for Guardsman? Because for me the Guard isn't there so i put the 224 monster id for it.

Data/MonsterSetBase.txt
224 30 0 98 61 3 //guardsman


I attached the video. I got the sound of the screen opening, but immediately my mouse goes out of the window and nothing shows up. Could be a client problem? What should i do?

Thanks!
Your database (MuCastle_NPC table) is missing the necessary data. Either restore the missing records or use the original database provided with the package.
 
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