[Release] Читави Снежинки

Life

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Поради причината че миналана година излизаха какви ли не скриптове за снежинки големи колкото половината монитор и засичаха супер много реших да споделя със вас едно много хубаво и приятно снежно скриптче което нито засича нито нищо :

PHP:
<SCRIPT type="text/javascript">
/*
Snow Fall 1 - no images - Java Script
Visit http://rainbow.arch.scriptmania.com/scripts/
  for this script and many more
*/

// Set the number of snowflakes (more than 30 - 40 not recommended)
var snowmax=35

// Set the colors for the snow. Add as many colors as you like
var snowcolor=new Array("#AAAACC","#DDDDFF","#CCCCDD","#F3F3F3","#F0FFFF")

// Set the fonts, that create the snowflakes. Add as many fonts as you like
var snowtype=new Array("Arial Black","Arial Narrow","Times","Comic Sans MS")

// Set the letter that creates your snowflake (recommended: * )
var snowletter="*"

// Set the speed of sinking (recommended values range from 0.3 to 2)
var sinkspeed=0.6

// Set the maximum-size of your snowflakes
var snowmaxsize=22

// Set the minimal-size of your snowflakes
var snowminsize=8

// Set the snowing-zone
// Set 1 for all-over-snowing, set 2 for left-side-snowing 
// Set 3 for center-snowing, set 4 for right-side-snowing
var snowingzone=1

  /*
   //   * NO CONFIGURATION BELOW HERE *
*/

// Do not edit below this line
var snow=new Array()
var marginbottom
var marginright
var timer
var i_snow=0
var x_mv=new Array();
var crds=new Array();
var lftrght=new Array();
var browserinfos=navigator.userAgent 
var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/)
var ns6=document.getElementById&&!document.all
var opera=browserinfos.match(/Opera/)  
var browserok=ie5||ns6||opera

function randommaker(range) {		
	rand=Math.floor(range*Math.random())
    return rand
}

function initsnow() {
	if (ie5 || opera) {
		marginbottom = document.body.clientHeight
		marginright = document.body.clientWidth
	}
	else if (ns6) {
		marginbottom = window.innerHeight
		marginright = window.innerWidth
	}
	var snowsizerange=snowmaxsize-snowminsize
	for (i=0;i<=snowmax;i++) {
		crds[i] = 0;                      
    	lftrght[i] = Math.random()*15;         
    	x_mv[i] = 0.03 + Math.random()/10;
		snow[i]=document.getElementById("s"+i)
		snow[i].style.fontFamily=snowtype[randommaker(snowtype.length)]
		snow[i].size=randommaker(snowsizerange)+snowminsize
		snow[i].style.fontSize=snow[i].size
		snow[i].style.color=snowcolor[randommaker(snowcolor.length)]
		snow[i].sink=sinkspeed*snow[i].size/5
		if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)}
		if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
		if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
		if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
		snow[i].posy=randommaker(2*marginbottom-marginbottom-2*snow[i].size)
		snow[i].style.left=snow[i].posx
		snow[i].style.top=snow[i].posy
	}
	movesnow()
}

function movesnow() {
	for (i=0;i<=snowmax;i++) {
		crds[i] += x_mv[i];
		snow[i].posy+=snow[i].sink
		snow[i].style.left=snow[i].posx+lftrght[i]*Math.sin(crds[i]);
		snow[i].style.top=snow[i].posy
		
		if (snow[i].posy>=marginbottom-2*snow[i].size || parseInt(snow[i].style.left)>(marginright-3*lftrght[i])){
			if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)}
			if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
			if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
			if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
			snow[i].posy=0
		}
	}
	var timer=setTimeout("movesnow()",50)
}

for (i=0;i<=snowmax;i++) {
	document.write("<span id='s"+i+"' style='position:absolute;top:-"+snowmaxsize+"'>"+snowletter+"</span>")
}
if (browserok) {
	window.onload=initsnow
}
</SCRIPT>

test : Във момента няма ...

Съвет : Не го пълнете със снежинки , защото на някой хора ще им засича АДСКИ !




Не трябва никакви настройки направил съм го да пада колокто може по глатко и да не сече :)
 
Last edited:
Ето като на протект снежинките ако на някой му харесат :] Имейдж файловете се слагат в директория image/snow

PHP:
/*
   DHTML PNG Snowstorm! OO-style Jascript-based Snow effect
   --------------------------------------------------------
   Version 1.3.20081215 (Previous rev: v1.2.20041121a)
   Dependencies: GIF/PNG images (0 through 4.gif/png)
   Code by Scott Schiller - http://schillmania.com
   --------------------------------------------------------
   Description:
  
   Initializes after body onload() by default (via addEventHandler() call at bottom.)
  
   Properties:
  
   usePNG
   ---------------
   Enables PNG images if supported ("false" falls back to GIF)
  
   flakeTypes
   ---------------
   Sets the range of flake images to use (eg. a value of 5
   will use images ranging from 0.png to 4.png.)
  
   flakesMax
   ---------------
   Sets the maximum number of snowflakes that can exist on
   the screen at any given time.
   
   flakesMaxActive
   ---------------
   Sets the limit of "falling" snowflakes (ie. moving, thus
   considered to be "active".)
  
   vMax
   ---------------
   Defines the maximum X and Y velocities for the storm.
   A range up to this value is selected at random.
  
   flakeWidth
   ---------------
   The width (in pixels) of each snowflake image.
  
   flakeHeight
   ---------------
   Height (pixels) of each snowflake image.
   
   flakeBottom
   ---------------
   Limits the "bottom" coordinate of the snow.

   snowStick
   ---------------
   Allows the snow to "stick" to the bottom of the window.
   When off, snow will never sit at the bottom.
  
   snowCollect
   ---------------
   Enables snow to pile up (slowly) at bottom of window.
   Can be very CPU/resource-intensive over time.
   Also requires snowStick = true.

   followMouse
   ---------------
   Allow the mouse to affect the "wind", left-to-right.

*/

var snowStorm = null;

function SnowStorm() {

  // PROPERTIES
  // ------------------

  var imagePath = 'image/snow/'; // relative path to snow images (including trailing slash)
  var flakesMax = 50;
  var flakesMaxActive = 25;
  var vMaxX = 8;
  var vMaxY = 4;
  var usePNG = true;
  var flakeBottom = null;        // Integer for fixed bottom, 0 or null for "full-screen" snow effect
  var snowStick = true;
  var snowCollect = false;
  var targetElement = null;      // element which snow will be appended to (document body if undefined)
  var followMouse = true;
  var flakeTypes = 6;
  var flakeWidth = 5;
  var flakeHeight = 5;

  // ------------------

  var zIndex = 0; // CSS stacking order applied to each snowflake
  var flakeLeftOffset = 0; // amount to subtract from edges of container
  var flakeRightOffset = 0; // amount to subtract from edges of container

  // --- End of user section ---

  var addEvent = function(o,evtName,evtHandler) {
    typeof(attachEvent)=='undefined'?o.addEventListener(evtName,evtHandler,false):o.attachEvent('on'+evtName,evtHandler);
  }

  var removeEvent = function(o,evtName,evtHandler) {
    typeof(attachEvent)=='undefined'?o.removeEventListener(evtName,evtHandler,false):o.detachEvent('on'+evtName,evtHandler);
  }

  var classContains = function(o,cStr) {
    return (typeof(o.className)!='undefined'?o.className.indexOf(cStr)+1:false);
  }

  var s = this;
  var storm = this;
  this.timers = [];
  this.flakes = [];
  this.disabled = false;
  this.terrain = [];
  this.active = false;

  var isIE = navigator.userAgent.match(/msie/i);
  var isIE6 = navigator.userAgent.match(/msie 6/i);
  var isOldIE = (isIE && (isIE6 || navigator.userAgent.match(/msie 5/i)));
  var isWin9X = navigator.appVersion.match(/windows 98/i);
  var isiPhone = navigator.userAgent.match(/iphone/i);
  var isBackCompatIE = (isIE && document.compatMode == 'BackCompat');
  var isOpera = navigator.userAgent.match(/opera/i);
  if (isOpera) isIE = false; // Opera (which may be sneaky, pretending to be IE by default)
  var noFixed = (isBackCompatIE || isIE6 || isiPhone);
  var screenX = null;
  var screenX2 = null;
  var screenY = null;
  var scrollY = null;
  var vRndX = null;
  var vRndY = null;
  var windOffset = 1;
  var windMultiplier = 2;
  var pngSupported = (!isIE || (isIE && !isIE6 && !isOldIE)); // IE <7 doesn't do PNG nicely without crap filters
  var docFrag = document.createDocumentFragment();
  this.oControl = null; // toggle element
  if (flakeLeftOffset == null) flakeLeftOffset = 0;
  if (flakeRightOffset == null) flakeRightOffset = 0;

  function rnd(n,min) {
    if (isNaN(min)) min = 0;
    return (Math.random()*n)+min;
  }

  this.randomizeWind = function() {
    vRndX = plusMinus(rnd(vMaxX,0.2));
    vRndY = rnd(vMaxY,0.2);
    if (this.flakes) {
      for (var i=0; i<this.flakes.length; i++) {
        if (this.flakes[i].active) this.flakes[i].setVelocities();
      }
    }
  }

  function plusMinus(n) {
    return (parseInt(rnd(2))==1?n*-1:n);
  }

  this.scrollHandler = function() {
    // "attach" snowflakes to bottom of window if no absolute bottom value was given
    scrollY = (flakeBottom?0:parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop));
    if (isNaN(scrollY)) scrollY = 0; // Netscape 6 scroll fix
    if (!flakeBottom && s.flakes) {
      for (var i=0; i<s.flakes.length; i++) {
        if (s.flakes[i].active == 0) s.flakes[i].stick();
      }
    }
  }

  this.resizeHandler = function() {
    if (window.innerWidth || window.innerHeight) {
      screenX = window.innerWidth-(!isIE?16:2)-flakeRightOffset;
      screenY = (flakeBottom?flakeBottom:window.innerHeight);
    } else {
      screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth)-(!isIE?8:0)-flakeRightOffset;
      screenY = flakeBottom?flakeBottom:(document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
    }
    screenX2 = parseInt(screenX/2);
  }

  this.resizeHandlerAlt = function() {
    screenX = targetElement.offsetLeft+targetElement.offsetWidth-flakeRightOffset;
    screenY = flakeBottom?flakeBottom:targetElement.offsetTop+targetElement.offsetHeight;
    screenX2 = parseInt(screenX/2);
  }

  this.freeze = function() {
    // pause animation
    if (!s.disabled) {
      s.disabled = 1;
    } else {
      return false;
    }
    for (var i=0; i<s.timers.length; i++) {
      clearInterval(s.timers[i]);
    }
  }

  this.resume = function() {
    if (s.disabled) {
       s.disabled = 0;
    } else {
      return false;
    }
    s.timerInit();
  }

  this.toggleSnow = function() {
    if (!s.flakes.length) {
      // first run
      s.start();
      s.setControlActive(true);
    } else {
      s.active = !s.active;
      if (s.active) {
        s.show();
        s.resume();
        s.setControlActive(true);
      } else {
        s.stop();
        s.freeze();
        s.setControlActive(false);
      }
    }
  }

  this.stop = function() {
    this.freeze();
    for (var i=this.flakes.length; i--;) {
      this.flakes[i].o.style.display = 'none';
    }
    removeEvent(window,'scroll',s.scrollHandler);
    removeEvent(window,'resize',s.resizeHandler);
    if (!isIE) {
      removeEvent(window,'blur',s.freeze);
      removeEvent(window,'focus',s.resume);
    }
    // removeEventHandler(window,'resize',this.resizeHandler,false);
  }

  this.show = function() {
    for (var i=this.flakes.length; i--;) {
      this.flakes[i].o.style.display = 'block';
    }
  }

  this.SnowFlake = function(parent,type,x,y) {
    var s = this;
    var storm = parent;
    this.type = type;
    this.x = x||parseInt(rnd(screenX-20));
    this.y = (!isNaN(y)?y:-rnd(screenY)-12);
    this.vX = null;
    this.vY = null;
    this.vAmpTypes = [2.0,1.0,1.25,1.0,1.5,1.75]; // "amplification" for vX/vY (based on flake size/type)
    this.vAmp = this.vAmpTypes[this.type];

    this.active = 1;
    this.o = document.createElement('img');
    this.o.style.position = 'absolute';
    this.o.style.width = flakeWidth+'px';
    this.o.style.height = flakeHeight+'px';
    this.o.style.fontSize = '1px'; // so IE keeps proper size
    this.o.style.zIndex = zIndex;
    this.o.src = imagePath+this.type+(pngSupported && usePNG?'.png':'.gif');
    docFrag.appendChild(this.o);

    this.refresh = function() {
      s.o.style.left = s.x+'px';
      s.o.style.top = s.y+'px';
    }

    this.stick = function() {
      if (noFixed || (targetElement != document.documentElement && targetElement != document.body)) {
	s.o.style.top = (screenY+scrollY-flakeHeight-storm.terrain[Math.floor(s.x)])+'px';
      } else {
        s.o.style.display = 'none';
	s.o.style.top = 'auto';
        s.o.style.bottom = '0px';
	s.o.style.position = 'fixed';
        s.o.style.display = 'block';
      }
    }

    this.vCheck = function() {
      if (s.vX>=0 && s.vX<0.2) {
        s.vX = 0.2;
      } else if (s.vX<0 && s.vX>-0.2) {
        s.vX = -0.2;
      }
      if (s.vY>=0 && s.vY<0.2) {
        s.vY = 0.2;
      }
    }

    this.move = function() {
      var vX = s.vX*windOffset;
      s.x += vX;
      s.y += (s.vY*s.vAmp);
      if (vX >= 0 && (s.x >= screenX || screenX-s.x < (flakeWidth+1))) { // X-axis scroll check
        s.x = 0;
      } else if (vX < 0 && s.x-flakeLeftOffset<0-flakeWidth) {
        s.x = screenX-flakeWidth-1; // flakeWidth;
      }
      s.refresh();
      var yDiff = screenY+scrollY-s.y-storm.terrain[Math.floor(s.x)];
      if (yDiff<flakeHeight) {
        s.active = 0;
        if (snowCollect && snowStick) {
          var height = [0.75,1.5,0.75];
          for (var i=0; i<2; i++) {
            storm.terrain[Math.floor(s.x)+i+2] += height[i];
          }
        }
        s.o.style.left = (s.x/screenX*100)+'%'; // set "relative" left (change with resize)
        if (!flakeBottom) {
	  if (snowStick) {
            s.stick();
	  } else {
	    s.recycle();
	  }
        }
      }

    }

    this.animate = function() {
      // main animation loop
      // move, check status, die etc.
      s.move();
    }

    this.setVelocities = function() {
      s.vX = vRndX+rnd(vMaxX*0.12,0.1);
      s.vY = vRndY+rnd(vMaxY*0.12,0.1);
    }

    this.recycle = function() {
      s.o.style.display = 'none';
      s.o.style.position = 'absolute';
      s.o.style.bottom = 'auto';
      s.setVelocities();
      s.vCheck();
      s.x = parseInt(rnd(screenX-flakeWidth-20));
      s.y = parseInt(rnd(screenY)*-1)-flakeHeight;
      s.o.style.left = s.x+'px';
      s.o.style.top = s.y+'px';
      s.o.style.display = 'block';
      s.active = 1;
    }

    this.recycle(); // set up x/y coords etc.
    this.refresh();

  }

  this.snow = function() {
    var active = 0;
    var used = 0;
    var waiting = 0;
    for (var i=s.flakes.length; i--;) {
      if (s.flakes[i].active == 1) {
        s.flakes[i].move();
        active++;
      } else if (s.flakes[i].active == 0) {
        used++;
      } else {
        waiting++;
      }
    }
    if (snowCollect && !waiting) { // !active && !waiting
      // create another batch of snow
      s.createSnow(flakesMaxActive,true);
    }
    if (active<flakesMaxActive) {
      with (s.flakes[parseInt(rnd(s.flakes.length))]) {
        if (!snowCollect && active == 0) {
          recycle();
        } else if (active == -1) {
          active = 1;
        }
      }
    }
  }

  this.mouseMove = function(e) {
    if (!followMouse) return true;
    var x = parseInt(e.clientX);
    if (x<screenX2) {
      windOffset = -windMultiplier+(x/screenX2*windMultiplier);
    } else {
      x -= screenX2;
      windOffset = (x/screenX2)*windMultiplier;
    }
  }

  this.createSnow = function(limit,allowInactive) {
    for (var i=0; i<limit; i++) {
      s.flakes[s.flakes.length] = new s.SnowFlake(s,parseInt(rnd(flakeTypes)));
      if (allowInactive || i>flakesMaxActive) s.flakes[s.flakes.length-1].active = -1;
    }
    targetElement.appendChild(docFrag);
  }

  this.timerInit = function() {
    s.timers = (!isWin9X?[setInterval(s.snow,20)]:[setInterval(s.snow,75),setInterval(s.snow,25)]);
  }

  this.init = function() {
    for (var i=0; i<2048; i++) {
      s.terrain[i] = 0;
    }
    s.randomizeWind();
    s.createSnow(snowCollect?flakesMaxActive:flakesMaxActive*2); // create initial batch
    addEvent(window,'resize',s.resizeHandler);
    addEvent(window,'scroll',s.scrollHandler);
    if (!isIE) {
      addEvent(window,'blur',s.freeze);
      addEvent(window,'focus',s.resume);
    }
    s.resizeHandler();
    s.scrollHandler();
    if (followMouse) {
      addEvent(document,'mousemove',s.mouseMove);
    }
    s.timerInit();
  }

  var didInit = false;

  this.start = function(bFromOnLoad) {
	if (!didInit) {
	  didInit = true;
	} else if (bFromOnLoad) {
	  // already loaded and running
	  return true;
	}
    if (typeof targetElement == 'string') {
      targetElement = document.getElementById(targetElement);
      if (!targetElement) throw new Error('Snowstorm: Unable to get targetElement');
    }
	if (!targetElement) {
	  targetElement = (!isIE?(document.documentElement?document.documentElement:document.body):document.body);
	}
    if (targetElement != document.documentElement && targetElement != document.body) s.resizeHandler = s.resizeHandlerAlt; // re-map handler to get element instead of screen dimensions
    s.resizeHandler(); // get bounding box elements
    if (screenX && screenY && !s.disabled) {
      s.init();
      s.active = true;
    }
  }

  if (document.addEventListener) {
	// safari 3.0.4 doesn't do DOMContentLoaded, maybe others - use a fallback to be safe.
	document.addEventListener('DOMContentLoaded',function(){s.start(true)},false);
    window.addEventListener('load',function(){s.start(true)},false);
  } else {
    addEvent(window,'load',function(){s.start(true)});
  }

}



snowStorm = new SnowStorm();

Save под JS и го include в индекса :]
 

Attachments

  • snejinji.rar
    1.5 KB · Views: 157
Last edited:
Браво яки снежинки
 
UP,UP!

Идва коледа , все пак :D
 
Last edited:
its snow effect? somebody translate in english please.
 
Тези снежинки от горе до долу ли падат ? - Ако не, може ли някой да пусне едни, който са такива, благодаря.
 
Извинявам се за глупавият въпрос ( но не всичко ми е ясно ) къде се слагат тези снежинки :) Ако може да обясните малко по подробо (blush)
 
Главно в index.php намиращ се в директорията на твоя уеб сайт
 
Главно в index.php намиращ се в директорията на твоя уеб сайт

Дам, пробвах, но нещо не се получава ...
Ако някой му се занимава, да ми ги сложи в index.php-то , да каже :)

P.S - със DevilMu web-а съм
 
Last edited:
Up up Коледа идва все пак :D (Отново)
 
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