- Joined
- Apr 13, 2008
- Messages
- 1,244
- Reaction score
- 656
I promissed ya... So here it is
[eventitembags]
D:\MuServer\Data\*
eventitembag.txt = Box Of Luck
eventitembag2.txt = skeleton king
eventitembag3.txt = Fire Dragon
eventitembag4.txt = star of chrismtas
eventitembag5.txt = Firecracker, Heart of love
eventitembag6.txt = Gold Medal
eventitembag7.txt = Silver Metal
eventitembag8.txt = Kundun +1
eventitembag9.txt = Kundun +2
eventitembag10.txt = Kundun +3
eventitembag11.txt = Kundun +4
eventitembag12.txt = Kundun +5
[Shops]
D:\MuServer\Data\*
shop0.txt = [Lorencia] BlackSmith
shop1.txt = [Lorencia] Bar Maid
shop2.txt = [Lorencia] Wizard
shop3.txt = [Lorencia] Peddler
shop4.txt = [Lorencia] Top Peddler
shop5.txt = [Lorencia] Potion Girl
shop6.txt = [Devias] Lumen Bar Maid
shop7.txt = [Davias] Wizard
shop8.txt = [Davias] Weapon Merchant
shop9.txt = [Noria] Craftsman
shop10.txt = [Noria] Lala the Elf
[Understanding Codes for Shops]
Here i'll give to you examples...
Inside of each shops are numbers... they are the codes of the items. For example:
0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The First two numbers mean = the name of the item
U can find it in D:\MuServer\Data\Items.txt (or D:\MuServer\Data\Lang\***\item(***).txt) Where '0' is the Index of the file-types and '1' means, it's the first item of index-type '0'
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Third Number means = the item lvl like +10+11+12+13
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Item Durability
If it is potion or Bolts etc. it means the amount of items.
If it is guardian or pet etc. it means thier Life
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Luck (1 enable & 0 disable)
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Skill (1 enable & 0 disable)
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Option (1=4%; 2=8%; 3=12%; 4=16%; 5=20%; 6=24%; 7=28%) and And for the Shield - 1=5%.....7=35%
Only for servers that support it!
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
In this example:
0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
U can delete ' //ShortSword+11+Luck+Skill+16' or write whatever u want, cuz the '//' makes it "invisible" for the GS (GameServer)!
GL, and i hope i helped :cheezy:
[eventitembags]
D:\MuServer\Data\*
eventitembag.txt = Box Of Luck
eventitembag2.txt = skeleton king
eventitembag3.txt = Fire Dragon
eventitembag4.txt = star of chrismtas
eventitembag5.txt = Firecracker, Heart of love
eventitembag6.txt = Gold Medal
eventitembag7.txt = Silver Metal
eventitembag8.txt = Kundun +1
eventitembag9.txt = Kundun +2
eventitembag10.txt = Kundun +3
eventitembag11.txt = Kundun +4
eventitembag12.txt = Kundun +5
[Shops]
D:\MuServer\Data\*
shop0.txt = [Lorencia] BlackSmith
shop1.txt = [Lorencia] Bar Maid
shop2.txt = [Lorencia] Wizard
shop3.txt = [Lorencia] Peddler
shop4.txt = [Lorencia] Top Peddler
shop5.txt = [Lorencia] Potion Girl
shop6.txt = [Devias] Lumen Bar Maid
shop7.txt = [Davias] Wizard
shop8.txt = [Davias] Weapon Merchant
shop9.txt = [Noria] Craftsman
shop10.txt = [Noria] Lala the Elf
[Understanding Codes for Shops]
Here i'll give to you examples...
Inside of each shops are numbers... they are the codes of the items. For example:
0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The First two numbers mean = the name of the item
U can find it in D:\MuServer\Data\Items.txt (or D:\MuServer\Data\Lang\***\item(***).txt) Where '0' is the Index of the file-types and '1' means, it's the first item of index-type '0'
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Third Number means = the item lvl like +10+11+12+13
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Item Durability
If it is potion or Bolts etc. it means the amount of items.
If it is guardian or pet etc. it means thier Life
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Luck (1 enable & 0 disable)
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Skill (1 enable & 0 disable)
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
The Next Number means = The Option (1=4%; 2=8%; 3=12%; 4=16%; 5=20%; 6=24%; 7=28%) and And for the Shield - 1=5%.....7=35%
Only for servers that support it!
Example: 0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
In this example:
0 1 11 255 1 1 4 //ShortSword+11+Luck+Skill+16
U can delete ' //ShortSword+11+Luck+Skill+16' or write whatever u want, cuz the '//' makes it "invisible" for the GS (GameServer)!
GL, and i hope i helped :cheezy: