Hello everyone!
I wanted to make a truthful open discussion about MU Online “today” in general. Is there anyone with existing/past recent project experience who can share their success/failures about creating/managing a MU Online project?
Is MU Online still as popular as it used to be? Is it worth to create a project if you want to make profit out of it considering the high cost of hosting/server files/protection etc. or you rather make it for fun, because there is no way to make money out of MU online?
Existing/past project owners can share their experience, for example highest loss or highest income per calendar month made. Or any other story managing a project, your highest players per 24h, highest registered accounts, I would love to hear every opinion.
I would like to hear some opinions guys, because MU Online was one of my top favourite games back in the day and I am curious how it has changed through the past years.
Appreciate you sharing your opinions/thoughts,
stay safe everyone.
I wanted to make a truthful open discussion about MU Online “today” in general. Is there anyone with existing/past recent project experience who can share their success/failures about creating/managing a MU Online project?
Is MU Online still as popular as it used to be? Is it worth to create a project if you want to make profit out of it considering the high cost of hosting/server files/protection etc. or you rather make it for fun, because there is no way to make money out of MU online?
Existing/past project owners can share their experience, for example highest loss or highest income per calendar month made. Or any other story managing a project, your highest players per 24h, highest registered accounts, I would love to hear every opinion.
I would like to hear some opinions guys, because MU Online was one of my top favourite games back in the day and I am curious how it has changed through the past years.
Appreciate you sharing your opinions/thoughts,
stay safe everyone.