- Joined
- Sep 9, 2008
- Messages
- 1,052
- Reaction score
- 475
BG Language:
Ще споделя с вас как може да си оправите или да си направите по ваш вкус чудовищата в Blood Castle и Devil Square events.
-Ще започна със Blood Castle :
// Отворете файла bloodcastle.dat , който се намира в папката Data
// Отворете го с Notepad или каквото използвате
Монстери за 97д-99и :
Монстери за 99б+
Монстери 1.0L
Монстери 1.1Е
Монстери 1.02q (Season II )
Монстери Сезон 3 Епизод 1
-Сега ще продължа със монстери за Devil Square Event.
-Отворете файла devilsquare.dat от папката Data
Монстери за 97д-99и
Монстери за 99б+
Монстери за 1.0L
Монстери за 1.1Е
Монстери за 1.02Q ( Season II )
Монстери за Сезон 3 Епизод 1
Надявам се, че съм ви помогнал поне с малко.
Приятна игра
English Language:
The files you need to edit are:
- For Blood Castle go to folder Data>bloodcastle.dat and enter the codes up that i show.
-For Devisuqare go to folder Data>devilsquare.dat and enter the codes up that i show.
I hope i help you little with thise information so good luck
Ще споделя с вас как може да си оправите или да си направите по ваш вкус чудовищата в Blood Castle и Devil Square events.
-Ще започна със Blood Castle :
// Отворете файла bloodcastle.dat , който се намира в папката Data
// Отворете го с Notepad или каквото използвате
Монстери за 97д-99и :
Code:
0
5 15 2
end
1
100 1200 0
end
2
0 60000 140000
1 100000 220000
2 140000 260000
3 160000 340000
4 200000 440000
5 240000 500000
end
Монстери за 99б+
Code:
// This contains the time for Blood Castle
// Enter time, Playtime, Waiting time before BC starts.
0
5 15 1
end
// Below is the item dropratio for Blood Castle
// General item drop ratio (the gItemDropPer (10)/n)
1
100 1200 0
end
// Blood Castle specific settings
// Blood Castle Number (0~5), Physical strength, City gate physical strength
2
0 60000 140000 //Blood Castle 1
1 100000 220000 //Blood Castle 2
2 140000 260000 //Blood Castle 3
3 160000 340000 //Blood Castle 4
4 200000 440000 //Blood Castle 5
5 240000 500000 //Blood Castle 6
end
Монстери 1.0L
Code:
// єн·Їµе ДіЅЅ ЅєДЙБм ЅГ°ЈјіБ¤
// Б¤ЅГАЗ ёоєРАьїЎ АФАе°ЎґЙЗС°Ў?, °ФАУАє ёоєРµїѕИ БшЗаµЗґВ°Ў?, ґл±вЅГ°ЈАє ёоєРАО°Ў?
0
5 15 2
end
// єн·Їµе ДіЅЅ ёуЅєЕНАЗ ѕЖАМЕЫ µе·УАІ №Ч ё®БЁЅГ°Ј
// АП№ЭѕЖАМЕЫ µе·УАІ(gItemDropPer(10)/n), їўјїѕЖАМЕЫ µе·УАІ(1/n), ё®БЁЅГ°Ј (P.S.> АП№Э №Ч їўјїѕЖАМЕЫ µе·УАІ јцДЎ°Ў і·А»јц·П И®·ьАМ іфґЩ.)
1
100 1200 0
end
// °ў ґЩё®є° јєАЪАЗј®»у, јє№®АЗ Гј·В
// ґЩё®№шИЈ (0~5), јєАЪАЗј®»у Гј·В, јє№® Гј·В
2
0 60000 140000 // 1ґЩё®
1 100000 220000 // 2ґЩё®
2 140000 260000 // 3ґЩё®
3 160000 340000 // 4ґЩё®
4 200000 440000 // 5ґЩё®
5 240000 500000 // 6ґЩё®
end
Монстери 1.1Е
Code:
//==============
// BLOOD CASTLE
//==============
//Blood Castle time settings
// Time will be open(min) / Duration - Event(min) / Time to close after the weapon is delivered to the Archangel(min)
0
5 15 1
end
// Configuration and range to drop items disappear
// item drop rate(gItemDropPer(10)/n) / exc item drop rate(1/n) / time for items to disappear
1
100 1200 0
end
// Castle door health
// BC Lvl | Hp Crystal Statue | HP gate/door
2
0 65000 150000 // Blood Castle1
1 105000 205000 // Blood Castle2
2 145000 260000 // Blood Castle3
3 185000 325000 // Blood Castle4
4 225000 400000 // Blood Castle5
5 265000 480000 // Blood Castle6
6 305000 565000 // Blood Castle7
end
Монстери 1.02q (Season II )
Code:
//===========================================================
/////////////////// ------------------ \\\\\\\\\\\\\\\\\\\
////////////////// Blood Castle \\\\\\\\\\\\\\\\\\\
///////////////// ---------------------- \\\\\\\\\\\\\\\\\\\
//===========================================================
0
5 15 1
end
1
100 1200 0
end
2
0 65000 150000 // 1
1 105000 205000 // 2
2 145000 260000 // 3
3 185000 325000 // 4
4 225000 400000 // 5
5 265000 480000 // 6
6 305000 565000 // 7
end
Монстери Сезон 3 Епизод 1
Code:
//==============
// BLOOD CASTLE
// Thanks Chris
//==============
//Blood Castle time settings
// Time will be open(min) / Duration - Event(min) / Time to close after the weapon is delivered to the Archangel(min)
0
5 15 1
end
// Configuration and range to drop items disappear
// item drop rate(gItemDropPer(10)/n) / exc item drop rate(1/n) / time for items to disappear
1
100 1200 60
end
// castle door health
// BC Lvl | Hp Crystal Statue | HP gate/door
2
0 65000 150000 // Blood Castle1
1 105000 205000 // Blood Castle2
2 145000 260000 // Blood Castle3
3 185000 325000 // Blood Castle4
4 225000 400000 // Blood Castle5
5 265000 480000 // Blood Castle6
6 305000 565000 // Blood Castle7
end
-Сега ще продължа със монстери за Devil Square Event.
-Отворете файла devilsquare.dat от папката Data
Монстери за 97д-99и
Code:
// CloseTime, OpenTime, PlayTime
0
35 5 20
end
// ±¤Ае№шИЈ, ёуЅєЕНЕёАФ, ё®БЁЅГАЫЅГ°Ј, ё®БЁіЎЅГ°Ј
1
0 9 0 7 // Ѕгґхё®ДЎ
0 5 0 7 // ЗпЗПїоµе
0 10 0 7 // ґЩЕ©іЄАМЖ®
0 39 0 7 // ЖчАМБр Ѕ¦µµїм
0 25 12 20 // ѕЖАМЅєДэ
0 41 12 20 // µҐѕІ Д«їм
1 18 0 7 // °нёЈ°п
1 41 0 7 // µҐѕІ Д«їм
1 35 5 14 // µҐѕІ °нёЈ°п
1 51 5 14 // ґлЗь№ЩЗП№«Ж®
1 64 12 20 // їАЕ©±Гјц
1 65 12 20 // їАЕ©ґлАе
2 38 0 7 // №Я·П
2 51 0 7 // ґлЗь№ЩЗП№«Ж®
2 64 5 14 // їАЕ©±Гјц
2 65 5 14 // їАЕ©ґлАе
2 62 12 20 // №ВЕПЖ®
2 60 12 20 // єн·ЇµрїпЗБ
3 64 0 7 // їАЕ©±Гјц
3 65 0 7 // їАЕ©ґлАе
3 62 5 14 // №ВЕПЖ®
3 60 5 14 // єн·ЇµрїпЗБ
3 57 12 20 // ѕЖАМѕрИЩ
3 61 12 20 // єціЄАМЖ®
end
// ЗС№шёё іЄїАґВ єёЅє±Ю ёуЅєЕН јіБ¤
// ±¤Ае№шИЈ, ёуЅєЕНЕёАФ, ё®БЁЅГ°Ј, ё®БЁБВЗҐ
2
0 38 15 119 80 150 115 // №Я·П
0 38 15 119 80 150 115 // №Я·П
0 38 15 119 80 150 115 // №Я·П
0 38 15 119 80 150 115 // №Я·П
0 38 15 119 80 150 115 // №Я·П
1 67 15 121 152 151 184 // ёЮЕ»№Я·П
1 67 15 121 152 151 184 // ёЮЕ»№Я·П
1 67 15 121 152 151 184 // ёЮЕ»№Я·П
1 67 15 121 152 151 184 // ёЮЕ»№Я·П
1 67 15 121 152 151 184 // ёЮЕ»№Я·П
2 58 15 49 138 79 173 // ЕєЕ»·ОЅє
2 58 15 49 138 79 173 // ЕєЕ»·ОЅє
2 58 15 49 138 79 173 // ЕєЕ»·ОЅє
2 58 15 49 138 79 173 // ЕєЕ»·ОЅє
2 58 15 49 138 79 173 // ЕєЕ»·ОЅє
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
end
// јшА§ Бэ°иЅГ єёіКЅє °жЗиДЎ №Ч БЁ јіБ¤
// ±¤Ае№шИЈ. µојц, єёіКЅє°жЗиДЎ, єёіКЅєБЁ
3
0 0 4000 30000
0 1 3000 25000
0 2 2000 20000
0 3 1000 10000
1 0 6000 40000
1 1 4000 35000
1 2 3000 30000
1 3 2000 20000
2 0 8000 50000
2 1 6000 45000
2 2 5000 40000
2 3 4000 30000
3 0 10000 70000
3 1 8000 60000
3 2 7000 50000
3 3 6000 40000
end
Монстери за 99б+
Code:
// closetime, opentime, playtime
0
35 5 20
end
// here must explain is each line of openings 0 1 2 3 separately represents devil square 1 2 3 4
1
// Devilquare 1
0 9 0 7 // Thunder Lich
0 5 0 7 // Hell Hound
0 10 0 7 // Dark Knight
0 39 0 7 // Poisonous Shadow
0 25 12 20 // Ice Queen
0 41 12 20 // Poisonous Cow
// Devilquare 2
1 18 0 7 // Gorgon
1 41 0 7 // Poisonous Cow
1 35 5 14 // Death Gorgon
1 51 5 14 // Great Bahamut
1 64 12 20 // Orc Archer
1 65 12 20 // Elite Orc
// Devilquare 3
2 38 0 7 // Balrog
2 51 0 7 // Great Bahamut
2 64 5 14 // Orc Archer
2 65 5 14 // Elite Orc
2 62 12 20 // Mutant
2 60 12 20 // Bloody Wolf
// Devilquare 4
3 64 0 7 // Orc Archers 0 7 Are the numbers of the minutes in which the Orc Archers appear and leaves
3 65 0 7 // Elite Orc
3 62 5 14 // Mutants spawn from the 5th to the 14th minute
3 60 5 14 // Bloody Wolf
3 57 12 20 // Iron Wheels spawn from the 12th to the 20th minute
3 61 12 18 // Vim Knights spawn from the 12th to the 18th minute
end
// This section contains all the settings for the bosses.
2
0 38 15 119 80 150 115 // Balrog
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 53 15 119 80 150 115 // Taikan
0 53 15 119 80 150 115 // Taikan
1 67 15 121 152 151 184 // Metal Balrog
1 67 15 121 152 151 184
1 67 15 121 152 151 184
1 67 15 121 152 151 184
1 67 15 121 152 151 184
1 79 15 121 152 151 184 // Golden Dragon
1 79 15 121 152 151 184 // Golden Dragon
2 58 15 49 138 79 173 // Tantallos
2 58 15 49 138 79 173
2 58 15 49 138 79 173
2 58 15 49 138 79 173
2 58 15 49 138 79 173
2 80 15 49 138 79 173 // Golden Titan
2 80 15 49 138 79 173 // Golden Titan
3 66 15 53 74 83 109 // Cursed King
3 66 15 53 74 83 109 // 15 Represents 15minutes Cursed King ; 53 74 83 109 Represent the monster positions. You can see that DS 1-4 are different.
3 66 15 53 74 83 109 // This section has 5 lines in total
3 66 15 53 74 83 109 // For the Cursed Kings
3 66 15 53 74 83 109
3 82 15 53 74 83 109 // gold 5 curses in the 15th minute to destroy the knight
3 82 15 53 74 83 109 // gold in other words to destroy knight
end
// This section contains the Devil Square final rewards. [Eg: Devil Square 4 gets 10000 experience and 70000 money.]
3
0 0 4000 30000
0 1 3000 25000
0 2 2000 20000
0 3 1000 10000
1 0 6000 40000
1 1 4000 35000
1 2 3000 30000
1 3 2000 20000
2 0 8000 50000
2 1 6000 45000
2 2 5000 40000
2 3 4000 30000
3 0 10000 70000
3 1 8000 60000
3 2 7000 50000
3 3 6000 40000
end
Монстери за 1.0L
Code:
// closetime, opentime, playtime
0
35 5 20
end
//ХвАпТЄЛµГчµДКЗГїРРїЄН·µД0 1 2 3·Ц±рґъ±н¶сД§№гіЎ1 2 3 4
1
//№гіЎ1
0 9 0 7 // ЛАБйОЧЋџ
0 5 0 7 // µШУьБФИ®№Ц
0 10 5 14 // °µєЪЖпКї
0 39 5 14 // ѕз¶ѕ№н»к
0 25 12 20 // ±щєу
0 41 12 28 // ЕЈД§Нх
//№гіЎ2
1 18 0 7 // Д§№нёкµЗ
1 41 0 7 // ЕЈД§Нх
1 35 5 14 // ЛАЙсёкµЗ
1 51 5 14 // ґу°Н№юД·МШ
1 64 12 20 // јЩГж№*КЦ
1 65 12 28 // јЩГжОдКї
//№гіЎ3
2 38 0 7 // Д§Нх°НВеїЛ
2 51 0 7 // ґу°Н№юД·МШ
2 64 5 14 // јЩГж№*КЦ
2 65 5 14 // јЩГжОдКї
2 62 12 20 // Мъј№№Ц
2 60 12 28 // ѕЮіЭКЮ
//№гіЎ4
3 64 0 7 // јЩГж№*КЦ0 7ґъ±нµДѕНКЗЛўјЩГж№*КЦµДЖрКјєНЦХЦ№К±јд
3 65 0 7 // јЩГжОдКї
3 62 5 14 // Мъј№№Ц5-14·ЦЛўМъј№№Ц
3 60 5 14 // ѕЮіЭКЮ
3 67 12 27 // ЅрКф°НВеїЛ12-20
3 72 12 28 // »ГУ°ЖпКї12-30
end
//ХвТ»¶ОКЗ№гіЎДЪРЎbossµДґъВлЎЈ
2
0 38 15 119 80 150 115 // Д§Нх°НВеїЛ
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 38 15 119 80 150 115
0 53 15 119 80 150 115 //М©М№
0 53 15 119 80 150 115 //М©М№
1 67 15 121 152 151 184 // ЅрКф°НВеїЛ
1 67 15 121 152 151 184
1 67 15 121 152 151 184
1 244 14 53 74 83 109 //ЙМИЛіціЎ
1 67 15 121 152 151 184
1 67 15 121 152 151 184
2 58 15 49 138 79 173 //ЖЖ»µЖпКї
2 58 15 49 138 79 173
2 58 15 49 138 79 173
2 58 15 49 138 79 173
2 244 13 53 74 83 109 //ЙМИЛіціЎ
2 58 15 49 138 79 173
2 80 15 49 138 79 173 //»ЖЅрОЧК¦Нх
2 80 15 49 138 79 173 //»ЖЅрОЧК¦Нх
3 66 15 53 74 83 109 // ЧзЦдЦ®Нх
3 66 15 53 74 83 109 //15ґъ±нµЪ15·ЦЦУЛўЧзЦдЦ®Нх53 74 83 109ґъ±нЛў№ЦµД·¶О§Ј¬Дг»б·ўПЦ№гіЎ1-4µД·¶О§КЗІ»Т»СщµД
3 66 15 53 74 83 109 //ХвТ»¶ОЧЬ№ІУР5РР
3 66 15 53 74 83 109 //ТІѕНКЗЛµФЪµЪ15·ЦЦУЧЬ№ІЛў5ёцЧзЦдЦ®Нх
3 66 15 53 74 83 109
end
//ХвТ»¶ОКЗ¶сД§№гіЎ»о¶ЇЧоєуµДЅ±АшЈ¬№гіЎ4µЪТ»ГыµГµЅѕ*Сй10000Ј¬mu±Т70000Ј¬µЪ¶юГыТФґЛАаНЖЎЈ
3
0 0 4000 30000000
0 1 3000 25000
0 2 2000 20000
0 3 1000 10000
1 0 6000 40000000
1 1 4000 35000
1 2 3000 30000
1 3 2000 20000
2 0 8000 50000000
2 1 6000 45000
2 2 5000 40000
2 3 4000 30000
3 0 10000 70000000
3 1 8000 60000
3 2 7000 50000
3 3 6000 40000
end
Монстери за 1.1Е
Code:
// CloseTime, OpenTime, PlayTime
0
35 5 20
end
// Numero DS, MobIndex, Apparizione Minuto, Sparizione Minuto
1
0 17 0 7 // Cyclop
0 15 0 7 // Skeleton Archer
0 5 5 14 // Hell Hound
0 13 5 14 // Hell Spider
0 8 12 20 // Poison Bul
0 36 12 20 // Shadow
1 10 0 7 // Dark Knight
1 39 0 7 // Poison Shadow
1 34 5 14 // Cursed Wizard
1 41 5 14 // Death Cow
1 40 12 20 // Death Knight
1 35 12 20 // Death Gorgon
2 41 0 7 // Death Cow
2 37 0 7 // Devil
2 35 5 14 // Death Gorgon
2 180 5 14 // Schriker
2 64 12 20 // Orc Archer
2 65 12 20 // King Orch
3 64 0 7 // Orc Archer
3 65 0 7 // King Orch
3 60 5 14 // Bloody Wolf
3 294 5 14 // Ax Warrior
3 57 12 20 // Iron Wheel
3 70 12 20 // Queen Rainer
4 294 0 7 // Ax Warrior
4 60 0 7 // Bloody Wolf
4 71 5 14 // Mega Crust
4 190 5 14 // Death Angel
4 61 12 20 // Beam Knight
4 73 12 20 // Drakan
5 290 0 7 // Lizard Warrior
5 57 0 7 // Iron Wheel
5 70 5 14 // Queen Rainer
5 293 5 14 // Poison Golem
5 74 12 20 // Alpha Curst
5 292 12 20 // Queen Bee
end
// Boss Monster
// Numero DS, Monster, Appear Time, x y, x2 y2
2
0 18 15 119 80 150 115 // Gorgon
0 18 15 119 80 150 115 // Gorgon
0 18 15 119 80 150 115 // Gorgon
0 18 15 119 80 150 115 // Gorgon
0 18 15 119 80 150 115 // Gorgon
1 49 15 121 152 151 184 // Hydra
1 49 15 121 152 151 184 // Hydra
1 49 15 121 152 151 184 // Hydra
1 49 15 121 152 151 184 // Hydra
1 49 15 121 152 151 184 // Hydra
2 67 15 49 138 79 173 // Cursed King
2 67 15 49 138 79 173 // Cursed King
2 67 15 49 138 79 173 // Cursed King
2 67 15 49 138 79 173 // Cursed King
2 67 15 49 138 79 173 // Cursed King
3 66 15 53 74 83 109 // Metal Balrog
3 66 15 53 74 83 109 // Metal Balrog
3 66 15 53 74 83 109 // Metal Balrog
3 66 15 53 74 83 109 // Metal Balrog
3 66 15 53 74 83 109 // Metal Balrog
4 291 15 120 80 150 115 // Fire Golem
4 291 15 120 80 150 115 // Fire Golem
4 291 15 120 80 150 115 // Fire Golem
4 291 15 120 80 150 115 // Fire Golem
4 291 15 120 80 150 115 // Fire Golem
5 197 15 122 152 151 184 // Illusion of Kundun
5 197 15 122 152 151 184 // Illusion of Kundun
5 197 15 122 152 151 184 // Illusion of Kundun
5 197 15 122 152 151 184 // Illusion of Kundun
5 197 15 122 152 151 184 // Illusion of Kundun
end
// Devil Square Premio
// DS Number, Position, Exp, Zen
3
0 0 6000 30000
0 1 4000 25000
0 2 2000 20000
0 3 1000 15000
1 0 8000 40000
1 1 6000 35000
1 2 4000 30000
1 3 2000 25000
2 0 10000 50000
2 1 8000 45000
2 2 6000 40000
2 3 4000 35000
3 0 30000 100000
3 1 10000 55000
3 2 8000 50000
3 3 6000 45000
4 0 80000 1500000
4 1 40000 750000
4 2 20000 200000
4 3 10000 100000
5 0 200000 3000000
5 1 100000 1500000
5 2 50000 750000
5 3 20000 200000
end
Монстери за 1.02Q ( Season II )
Code:
//===========================================================
/////////////////// ------------------ \\\\\\\\\\\\\\\\\\\
////////////////// Devil Square \\\\\\\\\\\\\\\\\\\
///////////////// ---------------------- \\\\\\\\\\\\\\\\\\\
//===========================================================
// CloseTime, OpenTime, PlayTime
0
35 5 20
end
// [Loader1]
1
0 17 0 7
0 15 0 7
0 5 5 14
0 13 5 14
0 8 12 20
0 36 12 20
1 10 0 7
1 39 0 7
1 34 5 14
1 41 5 14
1 40 12 20
1 35 12 20
2 41 0 7
2 37 0 7
2 35 5 14
2 180 5 14
2 64 12 20
2 65 12 20
3 64 0 7
3 65 0 7
3 60 5 14
3 294 5 14
3 57 12 20
3 70 12 20
4 294 0 7
4 60 0 7
4 71 5 14
4 190 5 14
4 61 12 20
4 73 12 20
5 290 0 7
5 57 0 7
5 70 5 14
5 293 5 14
5 74 12 20
5 292 12 20
end
// [Loader2]
2
0 18 15 119 80 150 115
0 18 15 119 80 150 115
0 18 15 119 80 150 115
0 18 15 119 80 150 115
0 18 15 119 80 150 115
1 49 15 121 152 151 184
1 49 15 121 152 151 184
1 49 15 121 152 151 184
1 49 15 121 152 151 184
1 49 15 121 152 151 184
2 67 15 49 138 79 173
2 67 15 49 138 79 173
2 67 15 49 138 79 173
2 67 15 49 138 79 173
2 67 15 49 138 79 173
3 66 15 53 74 83 109
3 66 15 53 74 83 109
3 66 15 53 74 83 109
3 66 15 53 74 83 109
3 66 15 53 74 83 109
4 291 15 120 80 150 115
4 291 15 120 80 150 115
4 291 15 120 80 150 115
4 291 15 120 80 150 115
4 291 15 120 80 150 115
5 197 15 122 152 151 184
5 197 15 122 152 151 184
5 197 15 122 152 151 184
5 197 15 122 152 151 184
5 197 15 122 152 151 184
end
// [Loader3]
3
0 0 6000 30000
0 1 4000 25000
0 2 2000 20000
0 3 1000 15000
1 0 8000 40000
1 1 6000 35000
1 2 4000 30000
1 3 2000 25000
2 0 10000 50000
2 1 8000 45000
2 2 6000 40000
2 3 4000 35000
3 0 20000 60000
3 1 10000 55000
3 2 8000 50000
3 3 6000 45000
4 0 22000 70000
4 1 20000 65000
4 2 10000 60000
4 3 8000 55000
5 0 24000 80000
5 1 22000 75000
5 2 20000 70000
5 3 10000 65000
end
Монстери за Сезон 3 Епизод 1
Code:
//---------------------------------------------------------------------------------
//[іЎіЄґВЅГ°ЈАєѕрБ¦АО°Ў?] [ЅГАЫЗПґВЅГ°ЈАєѕрБ¦АО°Ў?] [ёоєРµїѕИБшЗаµЗґВ°Ў?]
0
35 5 20
end
//---------------------------------------------------------------------------------
// ёуЅєЕН №иДЎ
//---------------------------------------------------------------------------------
//[±¤Ае№шИЈ] [ёуЅєЕН№шИЈ] [ё®БЁЅГАЫЅГ°Ј] [ё®БЁіЎЅГ°Ј]
1
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 1ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
0 17 0 7 // ЅОАМЕ©·УЅє
0 15 0 7 // ЗШ°с±Гјц
0 5 5 14 // ЗпЗПїоµе
0 13 5 14 // ЗпЅєЖДАМґх
0 8 12 20 // ЖчАМБрјТ»ФАь»з
0 36 12 20 // Ѕ¦µµїм
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 2ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
1 10 0 7 // ґЩЕ©іЄАМЖ®
1 39 0 7 // ЖчАМБ𽦵µїм
1 34 5 14 // АъБЦ№ЮАє№э»з
1 41 5 14 // µҐѕІД«їм
1 40 12 20 // µҐЅєіЄАМЖ®
1 35 12 20 // µҐЅє°нёЈ°п
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 3ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
2 41 0 7 // µҐЅєД«їм
2 37 0 7 // µҐєф
2 35 5 14 // µҐЅє°нёЈ°п
2 180 5 14 // Ѕґё®Дї2
2 64 12 20 // їАЕ©±Гјц
2 65 12 20 // їАЕ©ґлАе
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 4ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
3 64 0 7 // їАЕ©±Гјц
3 65 0 7 // їАЕ©ґлАе
3 60 5 14 // єн·ЇµрїпЗБ
3 294 5 14 // ѕЧЅєїцё®ѕо
3 57 12 20 // ѕЖАМѕрИЩ
3 70 12 20 // Дэ·№АМіК
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 5ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
4 294 0 7 // ѕЧЅєїцё®ѕо
4 60 0 7 // єн·ЇµрїпЗБ
4 71 5 14 // ёЮ°ЎЕ©·ЇЅєЖ®
4 190 5 14 // µҐЅєїЈБ©4
4 61 12 20 // єціЄАМЖ®
4 73 12 20 // µе¶уД*
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 6ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
5 290 0 7 // ё®АЪµеїцё®ѕо
5 57 0 7 // ѕЖАМѕрИЩ
5 70 5 14 // Дэ·№АМіК
5 293 5 14 // ЖчАМБр°с·Ѕ
5 74 12 20 // ѕЛЖДЕ©·ЇЅєЖ®
5 292 12 20 // Дэєс
end
//---------------------------------------------------------------------------------
// ЗС №шёё іЄїАґВ єёЅє±Ю ёуЅєЕН №иДЎ
//---------------------------------------------------------------------------------
//[±¤Ае№шИЈ] [ёуЅєЕН№шИЈ] [ё®БЁЅГАЫЅГ°Ј] [ё®БЁ№ьА§БВЗҐX1] [ё®БЁ№ьА§БВЗҐY1] [ё®БЁ№ьА§БВЗҐX2] [ё®БЁ№ьА§БВЗҐY2]
2
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 1ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
0 18 15 119 80 150 115 // °нёЈ°п
0 18 15 119 80 150 115 // °нёЈ°п
0 18 15 119 80 150 115 // °нёЈ°п
0 18 15 119 80 150 115 // °нёЈ°п
0 18 15 119 80 150 115 // °нёЈ°п
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 2ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
1 49 15 121 152 151 184 // Ичµе¶у
1 49 15 121 152 151 184 // Ичµе¶у
1 49 15 121 152 151 184 // Ичµе¶у
1 49 15 121 152 151 184 // Ичµе¶у
1 49 15 121 152 151 184 // Ичµе¶у
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 3ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
2 67 15 49 138 79 173 // ЅЗ№ц№Я·П
2 67 15 49 138 79 173 // ЅЗ№ц№Я·П
2 67 15 49 138 79 173 // ЅЗ№ц№Я·П
2 67 15 49 138 79 173 // ЅЗ№ц№Я·П
2 67 15 49 138 79 173 // ЅЗ№ц№Я·П
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 4ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
3 66 15 53 74 83 109 // АъБЦ№ЮАєїХ
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 5ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
4 291 15 120 80 150 115 // ЖДАМѕо°с·Ѕ
4 291 15 120 80 150 115 // ЖДАМѕо°с·Ѕ
4 291 15 120 80 150 115 // ЖДАМѕо°с·Ѕ
4 291 15 120 80 150 115 // ЖДАМѕо°с·Ѕ
4 291 15 120 80 150 115 // ЖДАМѕо°с·Ѕ
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 6ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
5 197 15 122 152 151 184 // ДпµРАЗАЬїµ4
5 197 15 122 152 151 184 // ДпµРАЗАЬїµ4
5 197 15 122 152 151 184 // ДпµРАЗАЬїµ4
5 197 15 122 152 151 184 // ДпµРАЗАЬїµ4
5 197 15 122 152 151 184 // ДпµРАЗАЬїµ4
end
//---------------------------------------------------------------------------------
// јшА§ Бэ°и ИД ѕт°Ф µЗґВ єёіКЅє
//---------------------------------------------------------------------------------
//[±¤Ае№шИЈ] [јшА§] [єёіКЅє°жЗиДЎ] [єёіКЅєБЁ]
3
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 1ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
0 0 6000 30000
0 1 4000 25000
0 2 2000 20000
0 3 1000 15000
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 2ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
1 0 8000 40000
1 1 6000 35000
1 2 4000 30000
1 3 2000 25000
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 3ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
2 0 10000 50000
2 1 8000 45000
2 2 6000 40000
2 3 4000 35000
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 4ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
3 0 20000 60000
3 1 10000 55000
3 2 8000 50000
3 3 6000 45000
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 5ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
4 0 22000 70000
4 1 20000 65000
4 2 10000 60000
4 3 8000 55000
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// 6ѕЗё¶АЗ±¤Ае
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
5 0 24000 80000
5 1 22000 75000
5 2 20000 70000
5 3 10000 65000
end
Надявам се, че съм ви помогнал поне с малко.
Приятна игра
English Language:
The files you need to edit are:
- For Blood Castle go to folder Data>bloodcastle.dat and enter the codes up that i show.
-For Devisuqare go to folder Data>devilsquare.dat and enter the codes up that i show.
I hope i help you little with thise information so good luck