- Joined
- Apr 8, 2008
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FunMod! v4.0
Description:
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Creates an environment to emulate extreme randomness, and stupidity. Every minute or so (controlled by cvar, 60sec = default) a "Random Event" will occur at which point gameplay will change keeping players on their toes and having "fun". Also has many other fun functions and radomness-nesses
Cvars:
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Client Comands (in console or chat):
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Engine, Fun, and Cstrike
Credits: Rolnaaba
Description:
~`~`~`~`
Creates an environment to emulate extreme randomness, and stupidity. Every minute or so (controlled by cvar, 60sec = default) a "Random Event" will occur at which point gameplay will change keeping players on their toes and having "fun". Also has many other fun functions and radomness-nesses
Cvars:
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- sv_fmod -- turns on/off the mod[default=1]
- fmod_health -- amount of extra health recieved by a player on a "Death Streak" [default=20]
- fmod_money -- amount of money given to a player when reaching, and ever kill during, a "Killing Streak" [default=100]
- fmod_dstreak -- deaths in a row before you are considered on a "Death Streak" [default=4]
- fmod_kstreak -- killes in a row before you are considered on a "Killing Streak" [default=5]
- fmod_debug -- Toggles on/off Debug Mode...DEBUG MODE WILL CAUSE LAGG!! [defualt=0]
- fmod_eventinterval-- Time between each random event [default=60.0sec, must be a decimal!]
Client Comands (in console or chat):
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- /fun -- Rolls the "fun dice".
- /fbuy -- Opens fun buy menu.
- /next_event -- Displays time till next random event.
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- Random player gets a random weapon
- Darkness with ocassional thunder flashes
- All CTs get Godmode
- All Ts get Godmode
- All CTs become invisible
- All Ts become invisibile
- Knife mode, only can use knives
- Slaps everyone for 10dmg
- Gravity Shift, everyone has lower gravity
- CTs get Noclip
- Ts get Noclip
- All CTs health is cut in half
- All Ts health is cut in half
- Scout Mode, only use scouts
- AWP Mode, only use awps
- Nade Mode, only use gernades (refills when you run out)
- Heals Everyone to full health
- Heals CTs to full health
- Heals Ts to full health
- Everyone on server runs really fast.
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Engine, Fun, and Cstrike
Code:
v1.5--fixed a bug with the /fun dice roller.
v2.0--added the same model random event, fixed 2 typos, moved the HUD messages to the top-center of the screen.
v2.5--removed need for fakemeta module.
v3.0--updated remove_task to check if the task exists first, then, if so, remove it.
v3.5--changed the /next_event comand to be more accurate, now if you change the fmod_eventinterval cvar during play, the /next_event comand will still be accurate. Also fixed a bug with the same model random event.
v3.5b--changed longjump method, because of a typo
v4.0--found a method to fix a runtime stack error
Credits: Rolnaaba