- Joined
- Jun 10, 2012
- Messages
- 566
- Reaction score
- 134
1. We go to the DTData folder and open the file EventManager
2. Open the Event Manager file and we will see something like this:
3. Explanation of the lines:
[1] In this line we set the event type 0 = Happy Hour, 1 = Party Bonus, 2 = Sky Event, 3 = Lucky Jewels
[2] We set the day of the month in which the event will occur (-1 for all days)
[3] We set the day of the week in which the event will occur (1 = Sunday, 2 = Monday, etc. We place -1 for every day)
[4] We set the month in which the event will happen (1 = January, 2 = February, etc. We place -1 for all months)
[5]We place the year in which the event will occur, we place -1 for all the years.
[6] We set the time at which the event will occur, from 0 to 24 hours. Example for 8 of the night we put 20
[7] We put the minute in which the event began.
4. We save and close the file, close and open the gameserver to take the change.
2. Open the Event Manager file and we will see something like this:
3. Explanation of the lines:
[1] In this line we set the event type 0 = Happy Hour, 1 = Party Bonus, 2 = Sky Event, 3 = Lucky Jewels
[2] We set the day of the month in which the event will occur (-1 for all days)
[3] We set the day of the week in which the event will occur (1 = Sunday, 2 = Monday, etc. We place -1 for every day)
[4] We set the month in which the event will happen (1 = January, 2 = February, etc. We place -1 for all months)
[5]We place the year in which the event will occur, we place -1 for all the years.
[6] We set the time at which the event will occur, from 0 to 24 hours. Example for 8 of the night we put 20
[7] We put the minute in which the event began.
4. We save and close the file, close and open the gameserver to take the change.