[Release] DarksTeam MuServer 97d+99i Beta 43.3

@DarkMaster

I have some suggestions for your server development:
-Different points per level for every class to adjust balance better
-Multiple item drops from monsters. (Kill monster and drop X items not just 1)
-Fix Min-Max Item drop level from your ItemDropRate.txt because its not working.
(+9/+15 config drops +0/+4 items)
-Quest number 8 collum ([8] - Requirements (message)) does not working. I had to put requirements on collum 7 ([7] - Quest Subject (message))
-Explain better your updates
( "Quest system tweaks" really? How am i supposed to understand what you changed to use it for my server? )
 
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@DarkMaster

I have some suggestions for your server development:
-Different points per level for every class to adjust balance better
-Multiple item drops from monsters. (Kill monster and drop X items not just 1)
-Fix Min-Max Item drop level from your ItemDropRate.txt because its not working.
(+9/+15 config drops +0/+4 items)
-Quest number 8 collum ([8] - Requirements (message)) does not working. I had to put requirements on collum 7 ([7] - Quest Subject (message))
-Explain better your updates
( "Quest system tweaks" really? How am i supposed to understand what you changed to use it for my server? )
1.) We can work out something.
2.) Same as first.
3.) Confirmed
4.) Your quests file is outdated.
 
Имам предложение, да се добави в гейм сървъра бутон с който да е презарежда папката DTData , защото като се направи промяна във папката DTData трябва да се спре и пусне сървъра...
 
Após a versão 34.1 só foram adicionados fix, nada de novo... Desculpe, mas é verdade. Deveria ter também customizações no cliente. Um grafico melhorado, main3d, shield nas costas, acentos, coisas novas...etc
 
maybe for next update DarkMaster:

the party have maxim 5 players,why not have more like 10 players use the party

next i find 1 problems is the stone is language is Chinese but rune is language is english
 
1.) We can work out something.
2.) Same as first.
3.) Confirmed
4.) Your quests file is outdated.

I forgot to mention about MG Create level.
Would be nice and helpfull since all these years no one found a way to make it happen, especially on 97d
 

Good Job DarkMaster TheKing 97d Bow for this version (devil) But DarkMaster when you create this mega update ?

Code:
Planned feature: Ability to create multiple vip packages with different exp/drop per package.
/buyvip <package name>

[VipSystem]
Enable = 1
Type = 0 ; 0 = per character, 1 = per account

// ------------------------------------------------------------------------------------------
// [1] - Package number
// [2] - Package name
// [3] - Bonus exp
// [4] - Bonus drop
// [5] - Min level
// [6] - Min resets
// [7] - Min grand resets
// [8] - Price type (0 = zen, 1 = credits)
// [9] - Price
// [10] - Duration (in days)
// ------------------------------------------------------------------------------------------
// [1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
// ------------------------------------------------------------------------------------------
0
1 "Bronze" 10 3 1 0 0 1 500 30
2 "Silver" 20 6 50 0 0 1 750 30
3 "Gold" 30 9 100 0 0 1 1000 30
end

Code:
Planned for future versions - Advanced CalCharacter

[AttackDamage]
AttackDamageMinRight_Wizard_Str_Div = 8
AttackDamageMaxRight_Wizard_Str_Div = 4
AttackDamageMinLeft_Wizard_Str_Div = 8
AttackDamageMaxLeft_Wizard_Str_Div = 4

AttackDamageMinRight_Knight_Str_Div = 7
AttackDamageMaxRight_Knight_Str_Div = 4
AttackDamageMinLeft_Knight_Str_Div = 7
AttackDamageMaxLeft_Knight_Str_Div = 4

AttackDamageMinRight_Elf_No_Bow_Str_Agi_Div = 7
AttackDamageMaxRight_Elf_No_Bow_Str_Agi_Div = 4
AttackDamageMinLeft_Elf_No_Bow_Str_Agi_Div = 7
AttackDamageMaxLeft_Elf_No_Bow_Str_Agi_Div = 4

AttackDamageMinRight_Elf_Bow_Agi_Div = 7
AttackDamageMaxRight_Elf_Bow_Agi_Div = 4
AttackDamageMinLeft_Elf_Bow_Agi_Div = 7
AttackDamageMaxLeft_Elf_Bow_Agi_Div = 4

AttackDamageMinRight_Gladiator_Str_Div = 7
AttackDamageMaxRight_Gladiator_Str_Div = 4
AttackDamageMinLeft_Gladiator_Str_Div = 7
AttackDamageMaxLeft_Gladiator_Str_Div = 4

[MagicDamage]
MagicDamageMin_Ene_Div = 9
MagicDamageMax_Ene_Div = 4

[Speed]
AttackSpeed_Wizard_Agi_Div = 20
MagicSpeed_Wizard_Agi_Div = 15

AttackSpeed_Knight_Agi_Div = 15
MagicSpeed_Knight_Agi_Div = 20

AttackSpeed_Elf_Agi_Div = 50
MagicSpeed_Elf_Agi_Div = 50

AttackSpeed_Gladiator_Agi_Div = 15
MagicSpeed_Gladiator_Agi_Div = 20

[SuccessfulBlocking]
SuccessfulBlocking_Wizard_Agi_Div = 3
SuccessfulBlocking_Knight_Agi_Div = 3
SuccessfulBlocking_Elf_Agi_Div = 4
SuccessfulBlocking_Gladiator_Agi_Div = 3

[Defense]
Defense_Wizard_Agi_Div = 4
Defense_Knight_Agi_Div = 3
Defense_Elf_Agi_Div = 10
Defense_Gladiator_Agi_Div = 4

[DamageMultiplier]
Wizard_vs_Wizard = 100.0
Wizard_vs_Knight = 100.0
Wizard_vs_Elf = 100.0
Wizard_vs_Gladiator = 100.0

Knight_vs_Wizard = 100.0
Knight_vs_Knight = 100.0
Knight_vs_Elf = 100.0
Knight_vs_Gladiator = 100.0

Elf_vs_Wizard = 100.0
Elf_vs_Knight = 100.0
Elf_vs_Elf = 100.0
Elf_vs_Gladiator = 100.0

Gladiator_vs_Wizard = 100.0
Gladiator_vs_Knight = 100.0
Gladiator_vs_Elf = 100.0
Gladiator_vs_Gladiator = 100.0

Code:
Planned for future versions - Advanced Drop System v2

// ------------------------------------------------------------------------------------------------------------------------------------
// www.DarksTeam.NET
// ------------------------------------------------------------------------------------------------------------------------------------
// [1] - Item Group (0-15)
// [2] - Item Index (0-32)
// [3] - Item Min Level (1-11)
// [4] - Item Max Level (1-11)
// [5] - Skill (0-1)
// [6] - Luck (0-1)
// [7] - Add (0-1)
// [8] - Exc (0-1)
// [9] - Character Class (0 DW, 1 SM, 16 DK, 17 BK, 32 ELF, 33 ME, 48 MG)
// [10] - Character Min Level
// [11] - Character Max Level
// [12] - Monster ID (0-255)
// [13] - Monster Min Level
// [14] - Monster Max Level
// [15] - Map (0-16)
// [16] - Drop Rate (1-10000)
// ------------------------------------------------------------------------------------------------------------------------------------
//    [1]    [2]    [3]    [4]    [5]    [6]    [7]    [8]    [9]    [10]    [11]    [12]    [13]    [14]    [15]    [16]
// ------------------------------------------------------------------------------------------------------------------------------------
    0    0    9    11    0    1    1    1    -1    -1    -1    -1    -1    -1    -1    100

335cund.jpg
 
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More Vip System tweaks. Ideal for low rate servers.
/buyvip <package name>
// ------------------------------------------------------------------------------------------------------------------
// [1] 1=Enabled, 0=Disabled
// [2] 0=Per account, 1=per character
// ------------------------------------------------------------------------------------------------------------------
// [1] [2]
// ------------------------------------------------------------------------------------------------------------------
0
1 1
end
// ------------------------------------------------------------------------------------------------------------------
// [1] Package Id
// [2] Package Name
// [3] Bonus Exp
// [4] Bonus Drop
// [5] Bonus Jewels Success rate
// [6] Bonus Chaos Machine Success rate

// [7] Min Level
// [8] Min Resets
// [9] Min Grand Resets
// [10] Price zen
// [11] Price credits
// [12] Duration (in days)
// ------------------------------------------------------------------------------------------------------------------
// [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12]
// ------------------------------------------------------------------------------------------------------------------
1
1 "Bronze" 100 10 5 10 1 0 0 10000000 500 30
2 "Silver" 200 20 10 15 1 0 0 20000000 700 30
3 "Gold" 300 30 15 20 1 0 0 30000000 1000 30
end
 
Защо мг-то неможе да носи кундун стаф,и как да направя така че да носи и на другите крилата.