- Joined
- Apr 29, 2009
- Messages
- 260
- Reaction score
- 46
Role this script in QA (Query Analizer]
This script delets all the items with the same serial!
How do you test it:
1.Be sore that you role this script in the DataBase MuOnline!
2.Open MuEditor
3.Select your account
4.Open your vault and add an iteme (for example Broze armor) with the serial 22222222
5.Close the vault and be sore that you save it
6.Open an carracter inventory and pun an Bronze armor with the same serial!
7.Save invetory
8.Enter the game with your account and open the vault ... SURPRISE! No Bronze armor
Credits: (C)cblt , D3Scene MuOnline Moderator
This script delets all the items with the same serial!
How do you test it:
1.Be sore that you role this script in the DataBase MuOnline!
2.Open MuEditor
3.Select your account
4.Open your vault and add an iteme (for example Broze armor) with the serial 22222222
5.Close the vault and be sore that you save it
6.Open an carracter inventory and pun an Bronze armor with the same serial!
7.Save invetory
8.Enter the game with your account and open the vault ... SURPRISE! No Bronze armor
Code:
USE MUONLINE
if exists(select * from dbo.sysobjects where type='p' and name='WZ_GetItemSerial')
drop procedure WZ_GetItemSerial
GO
CREATE procedure WZ_GetItemSerial
AS
BEGIN
DECLARE @ItemSerial int
SET NOCOUNT ON
BEGIN TRANSACTION
UPDATE GameServerInfo set @ItemSerial = ItemCount = (case when ItemCount < 0x7effffff then ItemCount+1
ELSE 1
END)
IF(@@error <> 0)
BEGIN
rollback transaction
select-1
END
ELSE
BEGIN
commit transaction
select @ItemSerial
END
END
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[trg_CheckSameID]') and OBJECTPROPERTY(id, N'IsTrigger') = 1)
drop trigger [dbo].[trg_CheckSameID]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[AllItemsLog]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[AllItemsLog]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[CopyLog]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[CopyLog]
GO
CREATE TABLE [dbo].[AllItemsLog] (
[items_id] [int] IDENTITY (1, 1) NOT NULL ,
[items_type] [binary] (1) NOT NULL ,
[items_serial] [binary] (4) NOT NULL ,
[items_acid] [varchar] (10) COLLATE Chinese_PRC_CI_AS NOT NULL
) ON [PRIMARY]
GO
CREATE TABLE [dbo].[CopyLog] (
[copy_id] [int] IDENTITY (1, 1) NOT NULL ,
[copy_acid] [varchar] (10) COLLATE Chinese_PRC_CI_AS NOT NULL ,
[copy_name] [varchar] (15) COLLATE Chinese_PRC_CI_AS NOT NULL ,
[copy_type] [binary] (1) ,
[copy_serial] [binary] (4) ,
[copy_item] [binary] (16) ,
[copy_date] [datetime] NOT NULL
) ON [PRIMARY]
GO
ALTER TABLE [dbo].[AllItemsLog] ADD
CONSTRAINT [DF_CT_ITEM_item] DEFAULT (0) FOR [items_type],
CONSTRAINT [DF_CT_ITEM_itemid] DEFAULT (0) FOR [items_serial],
CONSTRAINT [DF_CT_ITEM_itemrole] DEFAULT ('\') FOR [items_acid]
GO
CREATE INDEX [IX_CT_ITEM] ON [dbo].[AllItemsLog]([items_type], [items_serial]) ON [PRIMARY]
GO
ALTER TABLE [dbo].[CopyLog] ADD
CONSTRAINT [DF_CopyLog_copy_date] DEFAULT (getdate()) FOR [copy_date]
GO
SET QUOTED_IDENTIFIER ON
GO
SET ANSI_NULLS ON
GO
CREATE TRIGGER [dbo].[trg_CheckSameID] ON [dbo].[character]
FOR UPDATE
AS
BEGIN
IF UPDATE(inventory)
BEGIN
SET NOCOUNT ON
DECLARE
@wh_acid varchar(10),
@wh_data binary(1920),
@wh_type binary(1),
@wh_serial binary(4),
@wh_item binary(16),
@cr_user varchar(10),
@cr_acid varchar(10),
@cr_char varchar(15),
@cr_data binary(760),
@cr_type binary(1),
@cr_serial binary(4),
@cr_item binary(16),
@al_acid varchar(10),
@j int,
@ok int,
@warehouse_length int,
@find bit
-- Selecting information about inserted object
SELECT @cr_acid=i.accountid, @cr_data=i.inventory ,@cr_char=i.name FROM inserted i
-- Length of the warehouse in binary
SET @warehouse_length=1920
SET @j=0
SET @find=0
WHILE @j<76 AND @cr_data IS NOT NULL
BEGIN
SET @cr_type=SUBSTRING(@cr_data,@j*16+1,1)
SET @cr_serial=SUBSTRING(@cr_data,@j*16+4,4)
SET @cr_item=SUBSTRING(@cr_data,@j*16+1,16)
IF @cr_type<>0xFF AND @cr_serial<>0x00000000
BEGIN
SELECT @al_acid=items_acid FROM allitemslog WHERE items_type=@cr_type AND items_serial=@cr_serial
IF @al_acid IS NULL
INSERT INTO allitemslog (items_type,items_serial,items_acid) VALUES (@cr_type,@cr_serial,@cr_acid)
ELSE
BEGIN
UPDATE allitemslog SET items_acid=@cr_acid WHERE items_type=@cr_type AND items_serial=@cr_serial
SELECT @wh_data=items FROM warehouse WHERE accountid=@al_acid
SET @ok=0
WHILE @ok<120 AND @wh_data IS NOT NULL
BEGIN
SET @wh_type=SUBSTRING(@wh_data,@ok*16+1,1)
SET @wh_serial=SUBSTRING(@wh_data,@ok*16+4,4)
SET @wh_item=SUBSTRING(@wh_data,@ok*16+1,16)
IF @wh_type=@cr_type AND @wh_serial=@cr_serial
BEGIN
SET @find=1
-- Insert dupe record in to the log (item with serial)
INSERT INTO copylog (copy_type,copy_serial,copy_item,copy_acid,copy_name,copy_date) VALUES (@cr_type,@cr_serial,@cr_item,@al_acid,@cr_char,getdate())
SET @wh_data=SUBSTRING(@wh_data,1,@ok*16)+0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF+SUBSTRING(@wh_data,((@ok+1)*16+1),@warehouse_length-(((@ok+1)*16)))
-- Update warehouse, delete dupe
UPDATE warehouse SET items=@wh_data where accountid=@al_acid
END
SET @ok=@ok+1
END
END
END
SET @j=@j+1
END
IF @find=1
BEGIN
-- This is where u can add more punishment like ban or lock characters
-- Block character that has dupes on him [if you feel like it]
--UPDATE Character SET CtlCode=1 WHERE name=@cr_char
-- Do not block the character
UPDATE Character SET CtlCode=0 WHERE name=@cr_char
END
SET NOCOUNT OFF
END
END
GO
SET QUOTED_IDENTIFIER OFF
GO
SET ANSI_NULLS ON
GO
Credits: (C)cblt , D3Scene MuOnline Moderator