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- Nov 30, 2023
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Hello everyone. I have created the EventItemBag Creator for Luis Emulator files. This script allows you to generate Common drops from monsters, meaning all monsters present on the maps. It can also be used to populate EventItemBags for events or other rewards.
The idea was to eliminate items dropping with the +Skill option that, in reality, do not have the Skill option—a common issue with Luis Emulator files. Now, this problem has been resolved, but it requires manually creating an EventItemBag for each monster. It does take some work, but the final result will be exactly what you expect.
Not all items have been added—mainly the ones I needed. If you require something new to be added, feel free to contact me on Discord.
Quick guide: How to add a separate EventItemBag for a monster?
- Open EventItemBagManager.txt and add a new line.
Example:
969 * * 637 * 969 0 0 0 0 0 //Exodus Devias
969 - ID of the EventItemBag file (located in the Data/EventItemBag/Monster folder)
637 - Monster ID
- Create a text file named 969 - Name Monster.txt and paste the data from the creator into it.
- Reload the EventItemBags in GameServer.exe.
Video tutorial:
The idea was to eliminate items dropping with the +Skill option that, in reality, do not have the Skill option—a common issue with Luis Emulator files. Now, this problem has been resolved, but it requires manually creating an EventItemBag for each monster. It does take some work, but the final result will be exactly what you expect.
Not all items have been added—mainly the ones I needed. If you require something new to be added, feel free to contact me on Discord.
Quick guide: How to add a separate EventItemBag for a monster?
- Open EventItemBagManager.txt and add a new line.
Example:
969 * * 637 * 969 0 0 0 0 0 //Exodus Devias
969 - ID of the EventItemBag file (located in the Data/EventItemBag/Monster folder)
637 - Monster ID
- Create a text file named 969 - Name Monster.txt and paste the data from the creator into it.
- Reload the EventItemBags in GameServer.exe.
Video tutorial: