!Message
Sends "Message" to the screens of all online players (Event Text)
/Move CharacterName MapNumber X Y
0 = Lorencia
1 = Dungeon
Level 2: 233/126
Level 3: 3/85
Bull Room: 119/46
2 = Davias
3 = Noria
4 = Lost Tower
LT1: 208/78
LT3: 86/166
LT5: 130/53
LT7: 8/85
5 = Exile
6 = Arena
7 = Atlans
8 = Tarkan
9 = Devil Square
10 = Icarus
Start: 15/13
Phoenix: 47/205
11 = Blood Castle I
Start: 15/13
End: 15/94
12 = Blood Castle II
13 = Blood Castle III
14 = Blood Castle IV
15 = Blood Castle V
16 = Blood Castle VI
/Trace CharacterName
Warp to the last-recorded coordinates of that character.
/Trans CharacterName
Alternative form of /Trace.
/SetBlock CharacterName
Set a character's ctlCode to 1 in the database if it is 0. (Character Block)
/UnsetBlock CharacterName
If the character's ctlCode is set to 1, set it to 0.
/Disconnect CharacterName
Kick a character from the server.
/DisableChat CharacterName
Muzzles a user (so they cannot speak in text/pm/guild).
/EnableChat CharacterName
Reverses the effect of /DisableChat.
/GuildMove GuildName MapNumber X Y
Moves all members of that guild to the coordinates provided. Moves offline members as well.
/GuildDisconnect GuildName
Kicks all members of that guild from the server.
/GuildWarStop GuildName
Suspends a war between that guild and their opposing guild.
/GuildWarStart GuildName
Resumes a suspended war if one has been stopped previously with /GuildWarStop.
/GuildWarEnd GuildName
Ends any war that guild is currently in.
Outcome is either based on current scores, is a tie, or is counted as
the GM of the specified guild having left the game. Not sure, need to test.
/Make AznItemIndex SlotIndex
Creates the specified item in the specified slot of the GM's inventory.
Korean or Chinese character codes must be used for this to work. Slot Index is
numbered from 0-11 for the equipment slots, and 12+ for each inventory square.
0 - Right Hand
1 - Left Hand
2 - Helm
3 - Armor
4 - Pants
5 - Gauntlets
6 - Boots
7 - Wings
8 - Satan/Angel/Horn/Dino
9 - Pendant
10 - Right Ring
11 - Left Ring
Inventory:
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|12|13|14|15|16|17|18|19|
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|20|21|22|23|24|25|26|27|
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|28|29|30|31|32|33|34|35|
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|36|37|38|39|40|41|42|43|
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|44|45|46|47|48|49|50|51|
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|52|53|54|55|56|57|58|59|
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|60|61|62|63|64|65|66|67|
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|68|69|70|71|72|73|74|75|
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/RemainTime AccountName Minutes
Changes the Charge Info in the database for that account. Only useful on P2P servers.
P.S: All commands require values such as CharacterName and GuildName to be EXACT, including CaPiTaLs.
P.P.S: Make command is not properly understood or has other syntaxes (it may be used to spawn monsters).