[Help] От ItemBags не ми падат винаги предмети

Holder

New Member
Joined
Dec 27, 2010
Messages
434
Reaction score
43
Не пада винаги предмет само понякога, как да ги настроя, така че всеки път като убиеш бос да пада предмет ?
Прикачвам и самите багове, ако тук не се разбира заради подредбата

Code:
//------------------
// KUNDUN IN KALIMA
//------------------

0
//[ёК№шИЈ] [µе¶шFlag] [ГЦАъёуЅєЕН·№є§] [ГЦ°нёуЅєЕН·№є§]
	0	0	0	1000	//	·О·ЈЅГѕЖ
	1	0	0	1000	//	ґшАь
	2	0	0	1000	//	µҐєсѕЖЅє
	3	0	0	1000	//	ілё®ѕЖ
	4	0	0	1000	//	·ОЅєЖ®Еёїц
	5	0	0	1000	//	АЇ№иБц
	6	0	0	1000	//	°ж±вАе [АьЕхГа±ё]
	7	0	0	1000	//	ѕЖЖІ¶хЅє
	8	0	0	1000	//	ЕёёЈД*
	9	0	0	1000	//	ѕЗё¶АЗ±¤Ае
	10	0	0	1000	//	АМД«·зЅє
end
//---------------------------------------------------------------------------------
// µе¶ш БЁ №Ч ѕЖАМЕЫ µе¶ш·ь
//---------------------------------------------------------------------------------
//АМєҐЖ® ѕЖАМЕЫ µе¶ш И®·ь : EventItemDropRate / 1000
//ѕЖАМЕЫ µе¶ш И®·ь : ItemDropRate / 100, ExItemDropRate / 1000
1
//[АМєҐЖ®ён] [µе¶шБЁ] [АМєҐЖ®ѕЖАМЕЫType] [АМєҐЖ®ѕЖАМЕЫ№шИЈ] [АМєҐЖ®ѕЖАМЕЫ·№є§] [EventItemDropRate] [ItemDropRate] [ExItemDropRate]
	"KundunDrop"	1000000	0	0	0	0	100	1
end
//---------------------------------------------------------------------------------
// µе¶ш ѕЖАМЕЫ
//---------------------------------------------------------------------------------
//ЅєЕії©єО, Заїої©єО, ГЯ°ЎїЙјЗАЗ °ЄАМ 1АМёй ·ЈґэАё·О Аыїл, 0АМёй Аыїл ѕИЗФ
2
//[ЕёАФ] [№шИЈ] [ГЦАъ·№є§] [ГЦ°н·№є§] [ЅєЕії©єО] [Заїої©єО] [ГЯ°ЎїЙјЗ] [exitemflag]
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// АП№Э ѕЖАМЕЫ
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
// ѕЧјі·±Ж® ѕЖАМЕЫ
//ЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎлЎл
0	22	0	13	1	1	1	1	// Bone Blade
7	29	0	13	1	1	1	1	// Dragon Knight Helm
8	29	0	13	1	1	1	1	// Dragon Knight Armor
9	29	0	13	1	1	1	1	// Dragon Knight Pants
10	29	0	13	1	1	1	1	// Dragon Knight Gloves
11	29	0	13	1	1	1	1	// Dragon Knight Boots
end

Code:
////////////////////////////////////////////////////////////////////////////////
// Text GS 1.00.18
// Version 7.11.56
// Translated - by Oski
// Eventitembag 32
// Maya Hands 
////////////////////////////////////////////////////////////////////////////////

//MapIndex	Drop Flag	MinMonsterLvl	MaxMonsterLvl
0
0		0		0		1000
1		0		0		1000
2		0		0		1000
3		0		0		1000
4		0		0		1000
5		0		0		1000
6		0		0		1000
7		0		0		1000
8		0		0		1000
9		0		0		1000
10		0		0		1000
end

//	EventName	DropZen	EventItemType	EventItemIndex	EventItemLevel	EventItemDropRate	ItemDropRate	ExItemDropRate
1
	"Maya Hands"	1000000	0		0		0		0			100		1000
end

//Type	Index	MinLvl	MaxLvl  Skill	Luck	AddOpt  Exc     Name
2
0	22	0	13	1	1	1	1	// Bone Blade
7	29	0	13	1	1	1	1	// Dragon Knight Helm
8	29	0	13	1	1	1	1	// Dragon Knight Armor
9	29	0	13	1	1	1	1	// Dragon Knight Pants
10	29	0	13	1	1	1	1	// Dragon Knight Gloves
11	29	0	13	1	1	1	1	// Dragon Knight Boots
end

Code:
////////////////////////////////////////////////////////////////////////////////
// Text GS 1.00.18
// Version 7.11.56
// Translated - by Oski
// Eventitembag 33
// Nightmare 
////////////////////////////////////////////////////////////////////////////////

//MapIndex	DropFlag	MinMonsterLvl	MaxMonsterLvl
0
0		0		0		1000
1		0		0		1000
2		0		0		1000
3		0		0		1000
4		0		0		1000
5		0		0		1000
6		0		0		1000
7		0		0		1000
8		0		0		1000
9		0		0		1000
10		0		0		1000
end

//EventName	DropZen	EventItemType	EventItemIndex	EventItemLevel	EventItemDropRate	ItemDropRate	ExItemDropRate
1
"Nightmare"	1000000	0		0		0		0			100		1000
end

//Type	Index	MinLvl	MaxLvl  Skill	Luck	AddOpt  Exc	Name
2
0	22	0	13	1	1	1	1	// Bone Blade
7	29	0	13	1	1	1	1	// Dragon Knight Helm
8	29	0	13	1	1	1	1	// Dragon Knight Armor
9	29	0	13	1	1	1	1	// Dragon Knight Pants
10	29	0	13	1	1	1	1	// Dragon Knight Gloves
11	29	0	13	1	1	1	1	// Dragon Knight Boots
end
 

Attachments

  • Bags.rar
    4 KB · Views: 3
Аааа айде някой да посъветва нещо де ..