[Release] DarksTeam MuServer 97d+99i Beta 43.3

Crusader

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Няколко предложения:

* Опция /tracemarry да си избираме дали да работи ако си убиец.
* Опция да може, които ID-та на животни напишем в файл, да се save-ват убийствата на тези животни в SQL отделна таблица (Така може да има класация кой е убил най-много златни например)
* Опция да може в db да се записват убийствата (character.pkcount) и над 100, да не седи макс 100
* /pk - команда за да видиш колко убийства имаш
* Опция като си в party да не можеш да убиваш party members (AllowPKPartyMembers = 0)
* В евентите BC и DS да може да нагласяме max players, които могат да влизат
* Offline Levelling System - /offlevel (това сиг няма как да стане на тази версия)
* Auto-Reconnect system (това сиг няма как да стане на тази версия)
* Команда /setparty <password> - примерно пишеш /setparty 1234 и когато някой ти напише на лично 1234 го вкарва в party-то ти
* /ap on - автоматично приема party ако някои ти даде
* /ap on 300 - To accept people up to 300 level (you can specify any level)
* /ap off - да изключиш автоматичното party
* /dcfriend <name> <password> - Disconnect friend if you know their password
* Да се направи ако напишеш VipSystem.ini BonusExp = 0.2 да работи. Защото мисля да пусна сървър с 1 exp и за VIP да е 1.2 exp ама не става, защото не чете точки. Минимум може VIP да дава 1 bonus exp, което ще е твърде много. В commonserver.cfg може да се слага 0.5 като exp за това ще е хубаво и там да може да чете точки в exp-то.
 
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nelson25

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@DarkMaster I could add min / max in the itemdroprate options Excellent (1 - random excellent options, 63 - full options, 0 - normal, Min 1 / Max 63.
 

pdnet

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(y)

(y)

Има възможност да се избере дали да switch-ва героя или не. Относно trigger-а - той най-вероятно ще стане излишен, тъй като точките от куест системата вече се записват в отделна колона и съответно се добавят при рестартиране на героя.
Всички атрибути се калкулират отделно и в сървърната част.

This is already possible.

@DarkMaster and to all, anyone knows how can I set the event timers properly so I can show correct event timer info to website? Will it depend on server time or gamserver startup time? If it's based on server time then it's easy to compute but if it depends on gameserver startup time then I don't know how to get it.

Highly appreciated.
 
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DarkMaster

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[Diamond Edition - Work in progress]
Fixed another dupe bug
Added ability to specify Sky event reward item min/max level and count
Added ability to disable custom CalCharacter
Fixed another /vault dupe bug
Fixed Happy Hour event message
Fixed Quest system counting monsters multiple times when using Poison skill
Improved Sky event monster spawner - no more monster spawning issues
Added ability to control elf and npc buff duration
Added ability to toggle anti afk chat check
Ability ability to control elf buffs
Added ability to set Blood Castle minimum completion time
Added ability to disable Ice Arrow's effect on specific mobs (ie golden monsters)
Added new Worm event with ability to drop custom items, zen, credits and save kills in SQL
Added ability to disallow elf buffs in Blood Castle /per blood castle level/
Added ability to disable Poison effect on specific mobs
Added new Trivia event with ability to drop custom items, zen, credits and save answers (count) in SQL
Optimized VIP expiration SQL query
Added new Scramble Words event with ability to drop custom items, zen, credits and save answers (count) in SQL
Added player vs player damage multiplier /per class/
Added ability to save post logs to a file
Post bans are now saved in the database
Tweaked post ban system to support time-based bans with automatic expiration
Tweaked /banpost to work with the new time-based banning system (/banpost <player> <time>)
/tracemarry cooldown is now saved in the database
Quest system is now using QuestInProgress column instead of QuestInCurse (old data will be automatically synced)
Tweaked /banchar and /unbanchar commands
Tweaked quest system rewards configuration
Added ability to change /post, /buy and /sell commands prefix
Added ability to change marry request timeout
Added a message when marry request expires
Added new quest system npc
Improved custom commands handler
Dynamic exp system can now be enabled/disabled directly from its configuration file
Tweaked VIP system to support multiple packages with different price/exp/drop/points per level/duration
Added ability to save GM logs to a file
Added ability to change /gg command format
Tweaked GM system to support custom tags (ie [GM], [ADMIN])
Added player joining message with ability to select between 4 colors
Added ability to disallow elf buffs in Devil Square /per room/
Added ability to save chat logs to a file (regular chat, whisper, party chat, guild chat, post)
Added ability to change MEMB_CREDITS table and columns
All customs can now be reloaded with /reload 3 as well as directly from the gameserver
Added ability to control npc buffers buff (mana shield, swell of life, elf damage, elf defense and buff duration)
! (global chat), /trace and /disconnect commands can now be controled through the gm system
Added ability to change max zen in trade
Fixed 2nd level wings mix not counting other items
Added min/max success rate for 2nd level wings
Added separate Blood Castle awards file with ability to set multiple rewards /per blood castle level/
Elf summons and Transformation rings now supports values higher than 127
Improved shadow bug detection
Fixed another Golden Archer dupe
Fixed character deletion during gameplay packet
Fixed inventory item move dupe packet
Fixed party with npc crash packet
Added ip banning system
Added /banip and /unbanip commands
Added ability to limit Swell of Life's additional life and time
Added ability to limit Mana Shield's additional defense and time
Event Manager now starts custom events instantly, instead of every 60 seconds
You can now include character's name in the connect notice
Improved anti-afk detection
Added ability to limit specific afk safe-zones to VIPs only
Added ability to set different points per level/resets/grand resets
Added ability to limit maximum connections per ip
Tweaked npc buffers loading and spawning process
Added /banchat and /unbanchat commands with ability to ban for a certain period of time
Added ability to set which chat logs to be saved to a file (general, whisper, party, guild, post)
Added Chat Filter (censoring) system with ability to ban chatting for a certain period of time
Added /addcredits command
Added /getip command
Added ability to create zones where no items/zen will be dropped from mobs - useful when there are lots of drops and monsters become "invisible"
Tweaked item drop system with ability to set min/max excellent options
Fixed Sky Event not unregistering players upon death
/drop command now shows dropped item name
Added ability to drop multiple items with /drop
/evo command no longer requires a relog to complete the quest
Added Bring Me Event
Added ability to change switch character/select server/exit game delay
Characters in GMSystem.dat are now shown as game masters in the character select screen
Added ability to save player kills/deaths in SQL
Added ability to limit warps to game masters only
Tweaked /add command to add points without relog
Tweaked /reset command to reset character's data without relog
Fixed speed bug - all skills now work properly with 32767 agility
Added basic hand attack limiter (anti speed hack)
+ Added ability to disable character buffs (/buffon & /buffoff <duration>)
+ Added ability to prevent murderers from using /tracemarry
+ Added ability to allow/disallow killing party members
+ Added ability to turn off game master's protection (/invul on/off)
+ Fixed guildwar ending delay
+ Quest points are now saved in a separate column (with ability to include them when resetting/grand resetting)
+ Added /addzen <player name> <amount> command
+ Added ability to skip quests (/skipquest) + ability to set a limit
+ Added /resetstats command
+ Added /autoparty <level gap> command (automatically accept party requests fron players within the level gap)
+ Added /dcfriend <player name> <personal id> command
+ Added ability to save specific monster kills in SQL
+ Added ability to save pvp kills in SQL (killer, victim, date)
+ Added /totalkills command
+ Pk count will no longer be resetted when using the /pkclear command
+ Marriage date will now be saved in a separate column
+ Added ability to set min/max success rate of 1st level wings chaos mix
+ Added /setparty <password> command (automatically adds you to the party when private messaging the password)
 

DarkMaster

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i think it already was /setzen command, anyway, can u add a simmple thing, when somebudy makes items+11 on to write on global? i have lowrate on +11
/setzen sets character's zen to a specific value, while /addzen adds a specific amount of zen to the current character's balance.
 
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Speedy

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That makes sense:))

PS, in game name for specific characters, like gm, vip, can u set it different color?
 
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pdnet

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@DarkMaster , thank you for all your hard work! I want to confirm if the GM logs will include /drop command logs as well? Thanks.
 

curumimrj

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I dont know if it happens to anyone here, but when I edit a box of kundum +1/+2/+3/+4/+5 on a npc shop or char inventory and drop it the connect server crashes and shows me this error:

GetQueueConpletionStatus 183.

Could anyone help me pls?
 

Crusader

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+ Pk count will no longer be resetted when using the /pkclear command

Според мен PK count-a трябва да се реска, защото ако си имал 100 kill-а и после се изчистиш и пак станеш PK трябва да чистиш пак 100 килл-а или да плащаш пак толкова много zen за убийствата. (ако си с формула Price * PK Count)
Вместо това може да се направи отделна колона в таблица Character в която да ти пише общите убийства и умирания на героя.
 

dota-sdso

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+ Added ability to save specific monster kills in SQL
+ Added ability to save pvp kills in SQL (killer, victim, date)

Креативни web модули виждам аз тук.
 
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DemonuMu

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Bro DarkMaster try Improved! CheckSum because right now the protection from CheckSum is not strong is easy to bypass as far as I know, this protection has never been improved

Some examples of character:

The Sm have now mana shield online when i move stadium from stadium not disappear but when i move from stadium to lorencia disappear but the mana shield It is still on you but not appear

Same problems you have with BK when you use SwellOfLife
 
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mubest86

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sky event dont work fix. I kill monsters 3 times and then they do not appear
65 k stats dont work 32767+1=-32768