- Joined
- May 7, 2013
- Messages
- 6
- Reaction score
- 0
MG has too much damage.
BK kill immediately
My SCF_Common
[Version]
ClientExeVersion=1.04.14
ClientExeSerial=jf4woi8ufs8sd578
[Common]
SCFNewLogGenerate=0
SCFMaxLevel=400
SCFExpLimit=255
SCFElfSoldierMaxLevel=220
SCFLogOutType=1
SCFAllianceRequireMembers=10
SCFStopUseSkillSpeedHackCheck=1
[CalCharacter]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4
;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 7
SCFAttackDamageMax_DexStrDiv_Elf = 4
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 12
SCFAttackDamageMax_StrDiv_DK = 10
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 4
SCFAttackDamageMin_EneDiv_MG = 8
SCFAttackDamageMax_StrDiv_MG = 2
SCFAttackDamageMax_EneDiv_MG = 6
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 9
SCFAttackDamageMin_EneDiv_DL = 14
SCFAttackDamageMax_StrDiv_DL = 6
SCFAttackDamageMax_EneDiv_DL = 10
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DWSU = 1
SCFAttackDamageMax_StrDiv_DWSU = 1
;//Formula = Dex/Div
SCFAttackSpeed_Elf=50
SCFMagicSpeed_Elf=50
SCFAttackSpeed_DK_MG=15
SCFMagicSpeed_DK_MG=20
SCFAttackSpeed_DL=10
SCFMagicSpeed_DL=10
SCFAttackSpeed_DW_SU=20
SCFMagicSpeed_DW_SU=10
;//Formula = Dex/Div
SCFDefense_Elf=4
SCFDefense_DK=35
SCFDefense_DL=32
SCFDefense_DW_MG_SU=5
;//Formula = Dex/Div
SCFSuccessfulBlocking_Elf=3
SCFSuccessfulBlocking_DL=5
SCFSuccessfulBlocking_DW_DK_MG_SU=6
[Fix]
SCFIsDisconnectFix=1
SCFCheckSumEnabled=0
SCFIsFixPotionNumber=1
SCFIsDelCharNonePassWord=1
SCFIsDelGuildNonePassWord=1
SCFIsFixPartyZen=1
SCFIsFixMaxPoint=0
CastleSiegeSkillsInAllMaps = 1
CastleSiegeCSSkillsInAllMaps = 1
DisableGSLogs = 1
DisableGSCSLogs = 1
DisableDinorantProtect = 1
[PCPointShop]
SCFOnlyForGM = 0
SCFAddPointsWhenKillMobs = 1
[Points]
SCFNormalDLUpPoint=8
SCFDSDLUpPoint=8
SCFBCDLUpPoint=8
SCFCCDLUpPoint=8
SCFNormalMGUpPoint=8
SCFDSMGUpPoint=8
SCFBCMGUpPoint=8
SCFCCMGUpPoint=8
SCFNormalGeneralUpPoint=5
SCFDSGeneralUpPoint=5
SCFBCGeneralUpPoint=5
SCFCCGeneralUpPoint=5
SCFNormalLUP_2ndChgUp=5
SCFDSLUP_2ndChgUp=5
SCFBCLUP_2ndChgUp=5
SCFCCLUP_2ndChgUp=5
SCFNormalLUP_3rdChgUp=5
SCFMGLUP_3rdChgUp=5
SCFDLLUP_3rdChgUp=5
[PartyExp]
SCFParty2Exp=180
SCFParty3Exp=180
SCFParty4Exp=180
SCFParty5Exp=180
SCFSetParty3Exp=180
SCFSetParty4Exp=180
SCFSetParty5Exp=180
[Rankings]
EnableBCRank = 1
[AutoDropEvent]
Enable = 1
[KundunInvasion]
Enable = 1
Duration = 5
[HnSEvent]
Enable = 1
Duration = 10
CreditsReward = 100
[HuntEvent]
Enable = 0
Duration = 20
[Guard]
Text = "Talk with me!"
[Terrains]
Map00 = ..\\SCFData\\Terrains\\Lorencia.att
Map01 = ..\\SCFData\\Terrains\\Dungeon.att
Map02 = ..\\SCFData\\Terrains\\Devias.att
Map03 = ..\\SCFData\\Terrains\\Noria.att
Map04 = ..\\SCFData\\Terrains\\LostTower.att
Map05 = ..\\SCFData\\Terrains\\Exile.att
Map06 = ..\\SCFData\\Terrains\\Stadium.att
Map07 = ..\\SCFData\\Terrains\\Atlans.att
Map08 = ..\\SCFData\\Terrains\\Tarkan.att
Map09 = ..\\SCFData\\Terrains\\DevilSquare.att
Map10 = ..\\SCFData\\Terrains\\Icarus.att
Map11 = ..\\SCFData\\Terrains\\BloodCastle.att
Map12 = ..\\SCFData\\Terrains\\BloodCastle.att
Map13 = ..\\SCFData\\Terrains\\BloodCastle.att
Map14 = ..\\SCFData\\Terrains\\BloodCastle.att
Map15 = ..\\SCFData\\Terrains\\BloodCastle.att
Map16 = ..\\SCFData\\Terrains\\BloodCastle.att
Map17 = ..\\SCFData\\Terrains\\BloodCastle.att
Map18 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map19 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map20 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map21 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map22 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map23 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map24 = ..\\SCFData\\Terrains\\Kalima.att
Map25 = ..\\SCFData\\Terrains\\Kalima.att
Map26 = ..\\SCFData\\Terrains\\Kalima.att
Map27 = ..\\SCFData\\Terrains\\Kalima.att
Map28 = ..\\SCFData\\Terrains\\Kalima.att
Map29 = ..\\SCFData\\Terrains\\Kalima.att
Map30 = ..\\SCFData\\Terrains\\ValleyofLoren.att
Map31 = ..\\SCFData\\Terrains\\LandofTrial.att
Map32 = ..\\SCFData\\Terrains\\DevilSquare.att
Map33 = ..\\SCFData\\Terrains\\Aida.att
Map34 = ..\\SCFData\\Terrains\\Crywolf.att
Map35 = ..\\SCFData\\Terrains\\(null).att
Map36 = ..\\SCFData\\Terrains\\Kalima.att
Map37 = ..\\SCFData\\Terrains\\Kantru1.att
Map38 = ..\\SCFData\\Terrains\\Kantru2.att
Map39 = ..\\SCFData\\Terrains\\Kantru3.att
Map40 = ..\\SCFData\\Terrains\\Silent.att
Map41 = ..\\SCFData\\Terrains\\T42.att
Map42 = ..\\SCFData\\Terrains\\T43.att
Map43 = ..\\SCFData\\Terrains\\(null).att
Map44 = ..\\SCFData\\Terrains\\(null).att
Map45 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map46 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map47 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map48 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map49 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map50 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map51 = ..\\SCFData\\Terrains\\Terrain52.att
Map52 = ..\\SCFData\\Terrains\\BloodCastle.att
Map53 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map54 = ..\\SCFData\\Terrains\\(null).att
Map55 = ..\\SCFData\\Terrains\\(null).att
Map56 = ..\\SCFData\\Terrains\\(null).att
Map57 = ..\\SCFData\\Terrains\\(null).att
Map58 = ..\\SCFData\\Terrains\\(null).att
Map59 = ..\\SCFData\\Terrains\\Gmmap.att
BK kill immediately
My SCF_Common
[Version]
ClientExeVersion=1.04.14
ClientExeSerial=jf4woi8ufs8sd578
[Common]
SCFNewLogGenerate=0
SCFMaxLevel=400
SCFExpLimit=255
SCFElfSoldierMaxLevel=220
SCFLogOutType=1
SCFAllianceRequireMembers=10
SCFStopUseSkillSpeedHackCheck=1
[CalCharacter]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4
;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 7
SCFAttackDamageMax_DexStrDiv_Elf = 4
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 12
SCFAttackDamageMax_StrDiv_DK = 10
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 4
SCFAttackDamageMin_EneDiv_MG = 8
SCFAttackDamageMax_StrDiv_MG = 2
SCFAttackDamageMax_EneDiv_MG = 6
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 9
SCFAttackDamageMin_EneDiv_DL = 14
SCFAttackDamageMax_StrDiv_DL = 6
SCFAttackDamageMax_EneDiv_DL = 10
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DWSU = 1
SCFAttackDamageMax_StrDiv_DWSU = 1
;//Formula = Dex/Div
SCFAttackSpeed_Elf=50
SCFMagicSpeed_Elf=50
SCFAttackSpeed_DK_MG=15
SCFMagicSpeed_DK_MG=20
SCFAttackSpeed_DL=10
SCFMagicSpeed_DL=10
SCFAttackSpeed_DW_SU=20
SCFMagicSpeed_DW_SU=10
;//Formula = Dex/Div
SCFDefense_Elf=4
SCFDefense_DK=35
SCFDefense_DL=32
SCFDefense_DW_MG_SU=5
;//Formula = Dex/Div
SCFSuccessfulBlocking_Elf=3
SCFSuccessfulBlocking_DL=5
SCFSuccessfulBlocking_DW_DK_MG_SU=6
[Fix]
SCFIsDisconnectFix=1
SCFCheckSumEnabled=0
SCFIsFixPotionNumber=1
SCFIsDelCharNonePassWord=1
SCFIsDelGuildNonePassWord=1
SCFIsFixPartyZen=1
SCFIsFixMaxPoint=0
CastleSiegeSkillsInAllMaps = 1
CastleSiegeCSSkillsInAllMaps = 1
DisableGSLogs = 1
DisableGSCSLogs = 1
DisableDinorantProtect = 1
[PCPointShop]
SCFOnlyForGM = 0
SCFAddPointsWhenKillMobs = 1
[Points]
SCFNormalDLUpPoint=8
SCFDSDLUpPoint=8
SCFBCDLUpPoint=8
SCFCCDLUpPoint=8
SCFNormalMGUpPoint=8
SCFDSMGUpPoint=8
SCFBCMGUpPoint=8
SCFCCMGUpPoint=8
SCFNormalGeneralUpPoint=5
SCFDSGeneralUpPoint=5
SCFBCGeneralUpPoint=5
SCFCCGeneralUpPoint=5
SCFNormalLUP_2ndChgUp=5
SCFDSLUP_2ndChgUp=5
SCFBCLUP_2ndChgUp=5
SCFCCLUP_2ndChgUp=5
SCFNormalLUP_3rdChgUp=5
SCFMGLUP_3rdChgUp=5
SCFDLLUP_3rdChgUp=5
[PartyExp]
SCFParty2Exp=180
SCFParty3Exp=180
SCFParty4Exp=180
SCFParty5Exp=180
SCFSetParty3Exp=180
SCFSetParty4Exp=180
SCFSetParty5Exp=180
[Rankings]
EnableBCRank = 1
[AutoDropEvent]
Enable = 1
[KundunInvasion]
Enable = 1
Duration = 5
[HnSEvent]
Enable = 1
Duration = 10
CreditsReward = 100
[HuntEvent]
Enable = 0
Duration = 20
[Guard]
Text = "Talk with me!"
[Terrains]
Map00 = ..\\SCFData\\Terrains\\Lorencia.att
Map01 = ..\\SCFData\\Terrains\\Dungeon.att
Map02 = ..\\SCFData\\Terrains\\Devias.att
Map03 = ..\\SCFData\\Terrains\\Noria.att
Map04 = ..\\SCFData\\Terrains\\LostTower.att
Map05 = ..\\SCFData\\Terrains\\Exile.att
Map06 = ..\\SCFData\\Terrains\\Stadium.att
Map07 = ..\\SCFData\\Terrains\\Atlans.att
Map08 = ..\\SCFData\\Terrains\\Tarkan.att
Map09 = ..\\SCFData\\Terrains\\DevilSquare.att
Map10 = ..\\SCFData\\Terrains\\Icarus.att
Map11 = ..\\SCFData\\Terrains\\BloodCastle.att
Map12 = ..\\SCFData\\Terrains\\BloodCastle.att
Map13 = ..\\SCFData\\Terrains\\BloodCastle.att
Map14 = ..\\SCFData\\Terrains\\BloodCastle.att
Map15 = ..\\SCFData\\Terrains\\BloodCastle.att
Map16 = ..\\SCFData\\Terrains\\BloodCastle.att
Map17 = ..\\SCFData\\Terrains\\BloodCastle.att
Map18 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map19 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map20 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map21 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map22 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map23 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map24 = ..\\SCFData\\Terrains\\Kalima.att
Map25 = ..\\SCFData\\Terrains\\Kalima.att
Map26 = ..\\SCFData\\Terrains\\Kalima.att
Map27 = ..\\SCFData\\Terrains\\Kalima.att
Map28 = ..\\SCFData\\Terrains\\Kalima.att
Map29 = ..\\SCFData\\Terrains\\Kalima.att
Map30 = ..\\SCFData\\Terrains\\ValleyofLoren.att
Map31 = ..\\SCFData\\Terrains\\LandofTrial.att
Map32 = ..\\SCFData\\Terrains\\DevilSquare.att
Map33 = ..\\SCFData\\Terrains\\Aida.att
Map34 = ..\\SCFData\\Terrains\\Crywolf.att
Map35 = ..\\SCFData\\Terrains\\(null).att
Map36 = ..\\SCFData\\Terrains\\Kalima.att
Map37 = ..\\SCFData\\Terrains\\Kantru1.att
Map38 = ..\\SCFData\\Terrains\\Kantru2.att
Map39 = ..\\SCFData\\Terrains\\Kantru3.att
Map40 = ..\\SCFData\\Terrains\\Silent.att
Map41 = ..\\SCFData\\Terrains\\T42.att
Map42 = ..\\SCFData\\Terrains\\T43.att
Map43 = ..\\SCFData\\Terrains\\(null).att
Map44 = ..\\SCFData\\Terrains\\(null).att
Map45 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map46 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map47 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map48 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map49 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map50 = ..\\SCFData\\Terrains\\IllusionTemple.att
Map51 = ..\\SCFData\\Terrains\\Terrain52.att
Map52 = ..\\SCFData\\Terrains\\BloodCastle.att
Map53 = ..\\SCFData\\Terrains\\ChaosCastle.att
Map54 = ..\\SCFData\\Terrains\\(null).att
Map55 = ..\\SCFData\\Terrains\\(null).att
Map56 = ..\\SCFData\\Terrains\\(null).att
Map57 = ..\\SCFData\\Terrains\\(null).att
Map58 = ..\\SCFData\\Terrains\\(null).att
Map59 = ..\\SCFData\\Terrains\\Gmmap.att